homepage
  • Your recently viewed scenarios
    • By Ourselves
      Serge played the scenario
      Mountain Hunters
      buser333 played the scenario
      Mountain Hunters
      MoriQuessir played the scenario
      Italian Brothers
      aiabx played the scenario
      A Long Way To Go
      BobMcKenna1966 played the scenario
      Tavronitis Bridge
      Stumpy82 played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Hope for Relief WTO (id:#61617)
(Coastal Fortress ID: BB19.1)   [next]   [previous]
Arnhem, Holland 1944-09-18 (45 others)
107: Tettau's Attack (ASL 5a - For King and Country)
108: Guards Attack (ASL 5a - For King and Country)
ABTF 2: Graebner's Folly (HASL 6 - A Bridge Too Far)
ABTF 3: Late for Mass (HASL 6 - A Bridge Too Far)
A 33: Tettau's Attack (AH:ASL Annual `91)
A 35: Guards Attack (AH:ASL Annual `91)
J 58: No. 8 Platoon Overrun (ASL Journal # 3)
OA10: Monty's Mess (Out of the Attic)
HoW GSTK 8: Premature Evaluation (Hell on Wheels Battle Pack)
TB 2: Guts, No Glory (Arnhem: The Third Bridge (1st Ed.))
TB 3: With Breakfast You Get Germans (Arnhem: The Third Bridge (1st Ed.))
TB 4: The Stand (Arnhem: The Third Bridge (1st Ed.))
TB 9: Shout at the Devil (Arnhem: The Third Bridge (1st Ed.))
TB9: Shout at the Devil (Critical Hit # 6.4)
LN2-6: Second Day in Hell (Leatherneck 2)
IC 11: Monty's Mess (In Contact)
CDN24: Not in Vain (The Canadians In Italy 3: D-Day Dodgers)
O65.2: Gavin's Northern Assault (On All Fronts # 65)
Pegasus 2: Bad Stomach (Unknown)
#10: Ostwind (To Battle By Air 2)
#6: Flames On The Borders (To Battle By Air 1)
WP13: Bridge Number 10 (Winpak #2)
ATB2: Gräbner's Charge (Arnhem: The Third Bridge (4th Ed.))
ATB3: With Breakfast You Get Germans (Arnhem: The Third Bridge (4th Ed.))
ATB4: The Stand (Arnhem: The Third Bridge (4th Ed.))
ATB9: Shout at the Devil (Arnhem: The Third Bridge (4th Ed.))
FT172: Clearing the LZ (From The Cellar Pack #7)
OO7: The Benefizio Ford (Operation Olive - Gothic Line 1944)
OO8: Montelupo (Operation Olive - Gothic Line 1944)
OO9: Push Back (Operation Olive - Gothic Line 1944)
OO10: Thapa's V.C. (Operation Olive - Gothic Line 1944)
JAVA11: Driver Advance! (ASL For Fun-LCP)
JAVA12: Take That Bridge! (ASL For Fun-LCP)
FT217: Cavalry Delaying Action (From The Cellar Pack #8)
FT218: Taking Luneville (From The Cellar Pack #8)
MM 58: Passing in the Night (March Madness 2019 Close Combat Pack)
#3: Flak Landsers (Battle at Best)
#4: No Parade (Battle at Best)
#5: Enmeshed (Battle at Best)
#6: Cole's End (Battle at Best)
#7: The Whites of Their ... Fire! (Battle at Best)
#9: Battle At Best (Battle at Best)
RM02: The Party Ends at Neunen (Internet: Rudy Marmaro)
MM 66: Brazil's Here (March Madness 2020 Full Rulebook ASL Pack)
FT311: Five-Oh-Sink (From The Cellar Pack#11)
Designer: David Roth / Brian Blad
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Control of the bridge over the Neder Rijn was the final objective of Operation Market-Garden. The British airborne troops brushed past relatively light resistance until they reached the Northern end of the bridge. Twice they tried crossing and twice they were repulsed by a hail of fire coming from a pillbox structure atop one of the bridge’s towers. When a pair of armored cars and additional SS infantry joined the fight, the Paras knew they were in a nasty situation.
Attacker: British (A Company, 2nd Battalion, 1st Parachute Brigade)
Defender: German (SS) (Arnhem Garrison and 9th SS Panzer Division)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:9.5
AFVs: A:0
Jeep(a) x 2

AFVs: D:2
PSW 231(8 rad) x 2
Opel Blitz x 2
SdKfz 11

Guns: A:1
OQF 6-Pounder 7-cwt
OML 2-in. Mortar x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: No islands, Level 1 Tower in 7R4. D: Tr3
Map Board(s): 1 7 20
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentResultComments
View all
ActionDate
hoxson1 Modified the Theatre2021-03-03 19:55:00
Hutch Modified the Attacker's Guns2020-10-23 10:49:37
Hutch Modified the unit counts2020-10-23 10:49:37
hoxson1 Modified the misc. rules2020-04-19 04:51:47
hoxson1 Uploaded the Board image2020-04-19 04:51:01
FileDescriptionUserViews
(arnhem brit para.png)Imagehoxson1473
(brit-ss.png)Imagehoxson1302
(hope for relief map.png)Map Imagehoxson1284
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 1617
To-Play list count: 0
Estimated Play time: 4.2 hours
Recorded Games: 0
Archive recorded plays:
British0
German (SS)0
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved Dave Ramsey.