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Operation Berlin WTO (id:#61743)
(Brave But Doomed ID: BBD # 16)   [next]   [previous]
Prior Publication: Oosterbeek: Witches Cauldron
See Also: Operation Berlin by Critical Hit
Oosterbeek, The Netherlands 1944-09-25 (8 others)
SP112: Foreshadowing Silvertop (Schwerpunkt #10)
15: Through the Side Door (Witches Cauldron: Oosterbeek Perimeter)
16: Operation Berlin (Witches Cauldron: Oosterbeek Perimeter)
SP154: On the Road to Hell (Schwerpunkt #13)
WO05: Astride Hell's Highway (Winter Offensive Bonus Pack 2011)
BBD # 15: Through The Side Door (Brave But Doomed)
DaE04: Leave...or Elst (ASL Starter Kit Historical Module 1: Decision at Elst)
AP116: Mook Point (ASL Action Pack #12 Oktoberfest XXX)
Designer: Kurt Martin
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

By Sunday night, the battle had been raging for a full week, and some of the units such as the 7th King’s Own Scottish Borderers could not have been more fully transformed. On the 17th, the KOSB had landed in gliders, almost 800 strong, but by Sunday they were but 100 men, a few of them useless, shattered by combat stress, but the rest wily veterans. The withdrawal from the Oosterbeck perimeter was ordered on Monday, the 25th of September. Theoretically, the men farthest from the Rhine would begin falling back first. This meant the Scots of the KOSB, the few survivors of 156 Parachute Battalion, and all of E & F Squadrons Glider Pilots would vacate their sectors in the neighborhoods of the north first. Shortly after setting out, they ran into a party of paras with one of the designated guides. They passed the looming wreck of the Hartenstein Hotel, then promptly got lost in the confusing woods just south of the hotel. The crashing of the XXX Corps artillery, on a mission to provide them with cover all night, was more frightening than comforting. Amazingly, the unit finally exited the woods and found the evacuation zone along the river right on time.
Attacker: British (Remnants of the 7th King's Own Scottish Borderers)
Defender: German (SS) (SS Kampfgruppe Eberwein)  
9.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:8.0 D:5.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night rules. End of Turn 7 and 8, dr 5 or more end boats and the game
Map Board(s): WC1 WC2
Overlays: NONE
Errata (source)
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hoxson1 Modified the Theatre2021-03-03 19:09:15
hoxson1 Uploaded an Image2020-02-28 01:05:34
hoxson1 Uploaded an Image2020-02-06 19:59:07
hoxson1 Modified the overview2020-02-06 19:52:15
hoxson1 Modified the overlays2020-02-06 19:27:57
FileDescriptionUserViews
(brit para night.png)Imagehoxson1430
(night brit-ss.png)Imagehoxson1406
(op berlin small.jpg)Map Imagehoxson1411
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Statistics:
Avg Rating: n/aVotes: 0
Views: 2030
To-Play list count: 0
Estimated Play time: 4.3 hours
Recorded Games: 0
Archive recorded plays:
British0
German (SS)0
Drawn:0

ROAR Data: (as of October 2023)
Operation Berlin
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[A] British 0
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.