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The Grenadier's First Push WTO (id:#61755)
(Darkest December ID: DD # 12)   [next]   [previous]
Prior Publication: Sudden Full Contact
See Also: The Grenadier's First Push by Critical Hit
Hotton, Belgium 1944-12-22 (31 others)
KGP10: Peiper's Last Gasp (HASL 3 - Kampfgruppe Peiper II)
G06: Rocket's Red Glare (AH:The General # 24.6)
ASLUG22: Thrust For A Bridgehead ()
Austin 1: Thrust and Parry (Internet)
SC10: Another Attempt - The Left Hook (Devils in the Woods)
SC11: Five-Seventeen Attack (Devils in the Woods)
SC12: Slipping Away (Devils in the Woods)
SC16: Another Attempt - The Right Hook (Devils in the Woods)
SC3: Gun Duels (Sudden Full Contact)
SC4: The Grenadier's First Push (Sudden Full Contact)
SC5: Second Push (Sudden Full Contact)
SC6: The Dying Wave (Sudden Full Contact)
RBF 3: South Park (Recon by Fire! #1)
KE 18: Winter Wonderland (March Madness `99 Pack)
TOT 10: Winter Wonderland (Time on Target # 1)
Round 4: South Park (ANZACon 1999)
Mission 6: We’re paratroopers, we’re supposed to be surrounded (Band Of Brothers)
FE 139: The Highest Value (Budapest Pack)
J122: Bloody Bois Jacques (ASL Journal # 8)
DD # 7: Another Attempt - The Right Hook (Darkest December)
DD # 8: Another Attempt - The Left Hook (Darkest December)
DD # 9: Gun Duels (Darkest December)
DD # 10: Five-Seventeen Attack (Darkest December)
DD # 11: Slipping Away (Darkest December)
DD # 14: The Dying Wave (Darkest December)
DD # 13: Second Push (Darkest December)
ASLUG22: Thrust For A Bridgehead (ASLUG Singles)
195: Rocket's Red Glare (ASL 3a - Yanks (2nd Edition))
DN11: The Almost Men (ASL 10a - Croix de Guerre)
RM06: Insanity at the Sanitarium (Internet: Rudy Marmaro)
Q13: One Last Attempt (Quick 6 Scenario Pack III)
Designer: Pedro Ramis
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
0%

Overview:

The Grenadiers of the 116th Panzer Division had slowly been replaced on the front line during the afternoon of 22 December. Their replacements came from the 560th Volksgrenadier Division, a less experienced combat formation. When night fell about 240 landsers were formed up for an attack. At 0635 hours, a force of about seventy Germans marched towards the northern end of Hotton, heading right for positions held by Sergeant Copeland. A flare went up and revealed the oncoming attackers in its harsh illumination.
Attacker: German (1129th Regiment, 560th Volksgrenadier Division)
Defender: American (3rd Armored Division)  
5 turns
    Players: 2     OBA: American     Night: Yes
Unit Counts:
Squads: A:6.0 D:8.0
AFVs: A:2
PzKpfw IVH x 2

AFVs: D:2
M4A1
M4A1(76)W

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night rules, initial NVR is 3
Map Board(s):
CH: Hotton Show/hide map dependencies
PublicationBoard
Sudden Full ContactCH: Hotton
Darkest DecemberCH: Hotton
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Modified the gps location2022-08-26 22:46:12
hoxson1 Linked the scenario to ROAR2022-08-26 22:44:54
hoxson1 Modified the Theatre2021-03-16 22:21:19
hoxson1 Uploaded the Board image2020-03-08 22:12:23
hoxson1 Modified the overview2019-08-19 14:38:16
FileDescriptionUserViews
(night germ-usa.png)Imagehoxson1989
(grean first push area.png)Map Imagehoxson1821
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3600
To-Play list count: 0
Estimated Play time: 4.3 hours
Recorded Games: 0
Archive recorded plays:
German0
American0
Drawn:0

ROAR Data: (as of today)
The Grenadier's First Push [Confirmed]
[A] German 0
[D] American 1
All Rights Reserved. (c)2022 Dave Ramsey.