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The Marco Polo Bridge Incident CBI (id:#61769)
(Best of Friends ID: BoF01)   [next]   [previous]
Prior Publication: FrF17 Friendly Fire Pack 3
See Also: The Marco Polo Bridge Incident by Friendly Fire
Wanping, China 1937-07-08 (1 other)
FrF17: The Marco Polo Bridge Incident (Friendly Fire Pack 3)
Designer: Martin Svärd
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseChinese
42.857142857143%

Overview:

In July 1937, Beijing was surrounded by Japanese-controlled territory. Only the southern road with the ancient Marco Polo Bridge was still free of the enemy. If this last of the Beijing approaches fell into Japanese hands, the whole city would be lost. Japanese troops were stationed on the eastern side of the bridge and the Chinese on the western side. - - - - In this 5-turn scenario, Japanese infantry and tankettes slug it out with Chinese infantry and a lone armored car. The Japanese try to put themselves in the best situation possible before the inevitable negotiations begin by controlling as large a bridgehead and capturing as many prisoners as possible.
Attacker: Japanese (117th Infantry Battalion, 3rd Infantry Division and 221st Mechanized Squadron)
Defender: Chinese (219th Infantry Regiment, 37th Infantry Division)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:24.0
AFVs: A:2
Type 94 Tankette x 2

AFVs: D:1
Type 22

Guns: A:0
Type 89 Heavy Grenade-Launcher
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: no HIP, set up on ground level only, 2 Chinese prisoner sqds under Guard
Map Board(s):
8 22 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 22
ASL 1 - Beyond Valor (2nd Edition) 22
ASL 1 - Beyond Valor (3rd Edition)8
ASL 1 - Beyond Valor (3rd Edition)22
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-10-19(D) Maximiliano Estravis Barcala vs Marty Snow Chinese win

(VASL Log)
First game with Chapter G nationalities for the defender. Halfway through the scenario it looked like a landslide Japanese victory, with 3.5 squad-equivalents captured, lots of broken Chinese conscripts, and both tankettes in the battleground. The Chinese radioless armored car could never move once it stopped due to task check failures. The only thing not going in Japanese favor was that their light mortar didn't have any smoke or WP. And of course, time, which is always against the attacker. As Chinese, I knew that it was going to be hard to keep the Japanese out of buildings once they were in the area, so I prioritized wrecking the tankettes to increase the VC requirement. After a lot of effort I could wreck both of them, and with some HtH Melees lasting longer than the Japanese would have wanted, in the end only 6 buildings were controlled by the attacker, out of the 14 needed (12 base + 2 tankettes wrecked - 2.5 squad-equivalent prisoners). Very exciting scenario, would like to revisit.
2026-10-10(D) John Garlic vs Hank Withaar Japanese winASLOK 2026
2026-02-18(D) Kyle Weltner vs James Rimmer Japanese win
2025-01-14(A) Jon Jaramillo vs Chris Larkin Japanese win3 hrsI started the game with two banzai charges which immediately captured a couple buildings. I made slow progress for the first couple turns but once I broke his MMG stack I was able to run wild and capture the requisite number of buildings plus captured a few prisoners and keep my armor out of harms way. The last couple turns I really diced Chris to the point where I was apologizing for my rolls. I'm not an experienced Japanese player so this was a great starting point to learn the mechanics of that nationality but in an urban setting instead of jungle. Pretty fun scenario another great product from our friends from the North.
2024-11-16(A) Will Fleming vs Greg Barsness Japanese win[Imported from ROAR]
View all or balance report
ActionDate
jgarlic79@gmail.com Added a playing2026-10-21 13:19:40
mestravis Added a playing2026-10-20 12:02:43
aokigaryou Linked the scenario to ROAR2026-06-26 16:52:05
kweltner Added a playing2026-02-18 02:26:34
Hutch Modified the gps location2025-01-15 09:00:57
FileDescriptionUserViews
Marco Polo Bridge (marco polo bridge2 1937.png)Imagehoxson12609
(jap-kmt.png)Imagehoxson12360
VASL Log file (ASL_Scenario_-_BoF1_-_The_Marco_Polo_Bridge_Incident_-_Take_Two_-_007.online.vlog)VASL Game LogCWO_191814
VASL Log file (ASL_Scenario_-_BoF1_-_The_Marco_Polo_Bridge_Incident_-_Take_Two_-_002.online.vlog.vsav.vlog)VASL Game LogCWO_191821
VASL Log file (BoF1.vlog)VASL Game Logmestravis6
(Map ASL BoF1 The Marco Polo Bridge incident.png)Map Imageesparver733205
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Statistics:
Avg Rating: 7.16Votes: 45
Views: 8742
To-Play list count: 5
Estimated Play time: 4.6 hours
Recorded Games: 35
Archive recorded plays:
Japanese18
Chinese17
Drawn:0

ROAR Data: (as of today)
The Marco Polo Bridge Incident [Confirmed]
[A] Japanese 27
[D] Chinese 43
All Rights Reserved. (c)2022 Dave Ramsey.