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Exhausting, But Productive ETO (id:#62054)
(Scenario Designer's Handbook ID: Designer's Handbook )   [next]   [previous]
Prior Publication: ASLSK Scenario Designer's Contest
See Also: Exhausting, But Productive by Unknown
Mate Zuchowicze, Russia 1941-07-03 (10 others)
127: Land Leviathans (ASL 1 - Beyond Valor (3rd Edition))
A 44: Blocking Action at Lipki (AH:ASL Annual `92)
Q: Land Leviathans (AH:The General # 26.2)
HP15: Moldavian Massacre (Hero PAX 2: Eastern Front Hero Fest)
ASLSK Contest B: Exhausting, But Productive (ASL Starter Kit Scenario Designer Contest)
#1: Stand At Brinzeni (Small Unit Actions: The Capture of Balta)
Q24: Moldavian Precursor (Quick 6 Scenario Pack IV)
BOR #11: Bear Swipe (Breakout From Borisov 2)
BOR #12: Backwaters Of War (Breakout From Borisov 2)
BOR #13: Meeting Engagement (Breakout From Borisov 2)
Designer: Michael A. Dorosh
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
0%

Overview:

The elite Infantry Regiment “Großdeutschland” advanced into Russia with orders to secure the flank of Panzer Group Guderian. Security areas were created to stop local Russian breakout attempts by small units of the estimated 80 enemy divisions trapped near Novogrodek. Wild combats ensued, with the 1st Battalion at one point doing battle from captured Russian trucks against enemy soldiers fighting from captured German trucks. The 2nd Battalion had a slightly easier time, with the regimental historian commenting that “many small engagements resulted from the battalion's active patrolling to all sides.” At 0900 on the 3rd of July, elements of the 2nd Battalion met with an armoured car on the road to Mate Zuchowicze, claiming that the village was not held by the enemy. The patrol moved on, taking five prisoners after a brief combat, and eventually came under fire from hills and farms to the east. Zuchowicze was only one of several villages scheduled to be patrolled that day.
Attacker: German (Infantry Regiment Grossdeutschland)
Defender: Russian (Zuchowicze, Jurewicze and Byklewicze Garrisons)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:17.0 D:32.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Any Russian unit taking a MC is considered to have surrendered on an original DR of 10 or more.
Map Board(s):
z x y w Show/hide map dependencies
PublicationBoard
ASL Starter Kit #1y
ASL Starter Kit #1z
ASL Starter Kit #2w
ASL Starter Kit #2x
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Modified the overlays2017-12-11 20:01:26
hoxson1 Modified the unit counts2017-12-11 20:01:15
hoxson1 Modified the Unit Elements2017-12-11 20:00:18
hoxson1 switched the sides2017-12-11 19:59:52
hoxson1 Modified the overview2017-12-11 19:59:42
FileDescriptionUserViews
(!sov-germ.png)Imagehoxson1988
(exhaust productive map.png)Map Imagehoxson11018
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3997
To-Play list count: 0
Estimated Play time: 9.1 hours
Recorded Games: 0
Archive recorded plays:
German0
Russian0
Drawn:0

ROAR Data: (as of today)
Exhausting, but Productive
[Log in to Confirm or Edit]
[A] German 0
[D] Allied 2
All Rights Reserved. (c)2022 Dave Ramsey.