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No Quarter Requested PTO (id:#62273)
(Rally Point # 9 ID: RPT86)   [next]   [previous]
Ising River, Mindanao, Philippines 1945-05-09 (4 others)
RPT21: Gotterdammerung! (Rally Point # 3)
RPT39: Czechs and Balances (Rally Point # 4)
: Quiproquo (Casus Belli #45)
DB184: D-Day on the Ising River (Dispatches from the Bunker #57)
Designer: Hugh Downing
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseFilipino
42.857142857143%

Overview:

The Japanese 100th Infantry Division was cut off as Filipino guerrilla units of the 10th Military District in Mindanao were closing in on the city of Davao. The Filipinos had the Japanese contained along the Ising River, but the Japanese were stubborn, not giving up any territory without extracting a heavy price from the poorly trained ragtag soldiers of the 130th Infantry Regiment, 170th Division. After several days of fighting with the ground around the river changing hands multiple times, the Japanese soldiers of the 75th Infantry Brigade had formed a bridgehead over the Ising River. The Japanese need to secure this bridgehead so other troops could follow and break the Filipino encirclement.
Attacker: Japanese (164th Independent Infantry Battalion, 75th Infantry Brigade, 100th Infantry Division)
Defender: Filipino (1st Battalion, 130th Infantry Regiment, 170th Division, 10th Military District)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:8.5
AFVs: A:0
AFVs: D:0
Guns: A:0
Type 89 Heavy Grenade-Launcher
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ (Exc: roads exist, brush remains brush). D: treated as Partisans, no firegroups
Map Board(s):
7a Show/hide map dependencies
PublicationBoard
ASL Action Pack # 9 To the Bridge!7a
Overlays: OW1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2015-10-04(A) Michael Rodgers vs Pierce Mason Japanese winI was able to banzai early into the stone buildings with some smoke cover. Later CC cost me a squad and leader and cost Pierce a squad, MMG and hero. There was one other Philippine squad with a leader and LMG in that area, but it got in trouble while skulking and had to leave. My turn one reinforcements came in near the huts area, but out of LOS. I led with a HS and Pierce revealed his HIP squad, shot the HS, and made him berserk. The berserker then tied up that squad, and the rest of my reinforcements followed and surrounded the former HIP squad, which died for FTR. My turn two reinforcements ran down a road for the middle board, except for one HS that secured an outlying building. They supplied a DC hero that helped take out the squad that had left the stone buildings. The leader that had been with that dead squad had broken, rallied, and then killed a Japanese squad in HTH CC initiated by the Japanese. Pierce’s 9-2 was in the hut village with the MMG and a few squads and a lot of dummies. These troops gave ground slowly to my troops moving cautiously towards it from the south. Pierce brought his turn two reinforcements near the village huts, but moved slowly to maintain concealment. The 9-2 and majority of squads went to the nearby hill, where the Japanese were able to overwhelm them with the help of a DC hero. Pierce’s southern reinforcements tried to enter the village huts, but were unsuccessful.
2014-11-08(D) Randy Strader vs Chris Kubick Filipino winJapanese barely have time to stop and shoot. Multiple banzaiis seem necessary. Filipino CC SSR makes scenario outcome a bit dicey.
(A) Jim Thompson vs Fabio Mazzucchelli Filipino win[Imported from ROAR]
View all or balance report
ActionDate
hoxson1 Modified the Attacker's Guns2022-11-22 17:21:05
hoxson1 Modified the unit counts2022-11-22 17:21:03
hoxson1 Linked the scenario to ROAR2022-11-21 20:22:26
hoxson1 Modified the overview2020-01-05 17:36:20
hoxson1 Modified the misc. rules2020-01-05 17:29:39
FileDescriptionUserViews
(jap-philla new.png)Imagehoxson1808
(filipino inf.png)Imagehoxson1820
(no quarter reqd map.png)Map Imagehoxson1830
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Statistics:
Avg Rating: 6.00Votes: 2
Views: 3829
To-Play list count: 0
Estimated Play time: 2.2 hours
Recorded Games: 3
Archive recorded plays:
Japanese1
Filipino2
Drawn:0

ROAR Data: (as of today)
No Quarter Requested [Confirmed]
[A] Japanese 2
[D] Filipino 2
All Rights Reserved. (c)2022 Dave Ramsey.