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Die Untoten...die Untoten ETO (id:#62441)
(Grumble Jones ID: GJ013)   [next]   [previous]
Heilstätten Hohenlychen, Germany 1945-04-15 (11 others)
CH147: See Ya' Sam (Critical Hit # 6.4)
FE 127: Junkyard Wars (Oblivion Pack)
TOT 30: Right Hook at Südkampen (Time on Target # 2)
TOT 31: Push Comes to Shove (Time on Target # 2)
ASLSK Contest G: Siege Without Shells (ASL Starter Kit Scenario Designer Contest)
BB 18.1: Bridges at Leipzig (Coastal Fortress)
GJ043: Smoking Cobras (Grumble Jones)
Designer's Handbook : Siege Without Shells (Scenario Designer's Handbook)
FT221: Independence Day (From The Cellar Pack # 8)
#18: Around The Right Flank (Across the Aller 2)
#19: Fight First, Then Flatten (Across the Aller 2)
Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

In the waning days of WWII, Heinrich Himmler attempted to settle old scores. To that end, his agents had kidnapped Albert Speer and imprisoned him at Himmler’s SS citadel, Hohenlychen. There Chief SS Physician Karl Gebhardt had been conducting heinous experiments on slave laborers, Soviet POWs and other misfortunates. Himmler instructed Gebhardt to continue his experiments with Herr Speer’s assistance. . .Learning of Himmler’s multiple betrayals and of Speer’s kidnapping, Hitler ordered Otto Skorzeny to lead his team of elite commandos to rescue Hitler’s architect. The future of the Reich’s 1000 year dream relied on Speer’s vision.
Attacker: German (Glider Gruppes Skorzeny, Scherff and Wulf)
Defender: German (SS) / Zombies (SS FlaK Schule Battery and Garrison Hohenlychen/Zombies of Hohenlychen)  
8.5 turns
    Players: 3     OBA: None     Night: Yes
Unit Counts:
Squads: A:9.0 D:20.0
AFVs: A:0
AFVs: D:1
JgdPz VI
Buessing-NAG x 2
Opel Blitz x 3
SdKfz 11 x 2
Kfz 1

Guns: A:0 D:3
3.7cm FlaK 36 o. 37
2cm FlaK 38
2cm FlaKvierling 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night (E1), A: Can control AA guns and JgdPz VI by moving adjacent
Map Board(s):
38 60 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun38
ASL 13 - Rising Sun (2021)38
ASL Action Pack # 760
ASL 9 - Gung Ho!38
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the misc. rules2025-01-03 16:15:04
Hutch Modified the Defender's AFVs2025-01-03 16:13:33
Hutch Modified the Attacker's AFVs2025-01-03 16:12:24
Hutch Modified the unit counts2025-01-03 16:12:24
hoxson1 Modified the misc. rules2021-02-22 18:03:29
FileDescriptionUserViews
(ASL - GJ013-The Horror of Heilstätten Hohenlychen-2.jpg)After Action Reportgrumblejones1275
(ASL - GJ013-The Horror of Heilstätten Hohenlychen-3.jpg)After Action Reportgrumblejones1276
(GJ13 Die Untoten.jpg)ImageHutch1303
(night germ-SSzombie.png)Imagehoxson1857
PDF Version of the Scenario (ASL - GJ013-The Horror of Heilstätten Hohenlychen.pdf)Misc.grumblejones1247
(die untenen new map.png)Map Imagehoxson1970
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5317
To-Play list count: 0
Estimated Play time: 9.9 hours
Recorded Games: 0
Archive recorded plays:
German0
German (SS) / Zombies0
Drawn:0

ROAR Data: (as of today)
Die Untoten…die Untoten
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[A] German 0
[D] Zombies 0
All Rights Reserved. (c)2022 Dave Ramsey.