homepage
  • Your recently viewed scenarios
    • Rzhev Your Engines
      grumblejones played the scenario
      Rzhev Your Engines
      Danno played the scenario
      Escape from Velikiye Luki
      Heloanjin played the scenario
      Lytle Too Much
      strategos played the scenario
      Nunshigum
      asloser played the scenario
      Gladium Pro Patria e Rege
      asloser played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
The Katanas Come Out at Night PTO (id:#62517)
(ASL Action Pack #12 Oktoberfest XXX ID: AP111)   [next]   [previous]
Changkufeng Hill, Lake Khasan, Russia 1938-07-31 (1 other)
BMW 2.1: The Fool and the Hero (Single Man Publishing)
Designer: Bret Hildebran
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseRussian
52.631578947368%

Overview:

The Soviet, Chinese and Japanese governments had a long running disagreement over the Korean/Soviet/Chinese border. The dispute was pushed to the brink when the Soviets occupied the heights of Changkufeng Hill which overlooked the Korean port of Rajin and the strategic railway link to Manchuria. After weeks of posturing from both sides, the Japanese had pulled back south of the Tumen River. But with Japanese high command anxious to show the might of the empire, minor incidents with Soviet border patrols were eventually used as an excuse to attack – clearing the heights of Changkufeng was the first priority.
Attacker: Japanese (75th Regiment, 19th Infantry Division)
Defender: Russian (32nd Rifle Division, 39th Rifle Corps)  
6.5 turns
    Players: 2     OBA: Russian     Night: Yes
Unit Counts:
Squads: A:21.0 D:19.0
AFVs: A:0
AFVs: D:2
T-26 M33 x 2

Guns: A:0
Type 89 Heavy Grenade-Launcher x 2
D:2
82mm BM obr. 37 x 2
50mm RM obr 38(r) x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night (E1), NVR 1, Woods: Crags (B17), Orchards: Scrub (F2), Roads: Paths (B13.6)
Map Board(s):
58 73 Show/hide map dependencies
PublicationBoard
ASL Action Pack # 5 East Front58
ASL Action Pack #12 Oktoberfest XXX73
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-09-20(A) Jobbo Fett vs JobboFett Japanese winThe Japanese were able to make fantastic early game progress thanks to the low NVR and ambushes claiming half-squads on the picket line. Few of the initial Starshell attempts were successful, leaving the remaining defenders in the dark. By the time this corrected itself, Japanese forces were already mixing it up with troops on Lvl 1 hill hexes, and every CC turned out to be bloody affairs for both sides. A large cloaked group was decimated by fire from HIP units, only for a 7+2 wounded leader successfully throw his DC and nearly wipe out two squads (broken only!) for little to no repercussion. By the end of Japanese Turn 5, and with still numerous out-of-view Russians unable to move, the game was called. There simply wasn't enough manpower with the capacity to move to impede the Japanese advance, much less reclaim lost ground...
2023-08-09(A) Shane Pask vs DrawThis was my first night game for a while and I messed up the Russian setup and use of starshells. Russians conceded turn 5 after losing both 82 mortars, the radio, one tank, one MMG and an 8-1 leader all in one CC round but the start had disadvantaged the Russians to the point where I thought it unfair to claim a Japanese win. You really need to fire as many starshells and IR as possible as the Russians otherwise the low NVR will get you killed.
2021-09-02(D) Tom Abromaitis vs DrawJapanese win. Solo. Wild scenario with huge casualties. Very thematic as the Russians struggle to get enough illumination to slow Japanese HtH CC advance.
2017-07-25(A) Jeff B vs Pierce Mason Japanese win8.75 hrsThe Russian dice were extremely cold in the early game, though their big mortars managed to throw up enough IRs to make the Japanese somewhat slow their approach to try and maintain cloaking as much as possible with all the scrub they had to slog through. The blood started flowing as the Japanese cleaned up the outlying forces and made the hill in the mid-stages of the game. The MMGs were rulers of the roost. The Russian dice got hot at the end and they managed to bring back to good order every broken unit they had. The last couple turns were mostly a Mexican standoff, with neither side wanting to walk into the massive firepower awaiting the mover. In the end the Japanese just had to regain one hex and hold another, and they were in position to do so with relative ease so we called it. A surprisingly few number of CCs in this game.
2016-08-21(D) Andy Hershey vs Jim Brackin Japanese win[Imported from ROAR]
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-10-19 14:39:33
Hutch Modified the unit counts2024-10-19 14:36:33
Hutch Modified the Defender's AFVs2024-10-19 14:36:33
hoxson1 Uploaded the Board image2024-04-19 00:20:39
hoxson1 Modified the Defender's Guns2024-04-18 23:18:36
FileDescriptionUserViews
(night jap-soviet.png)Imagehoxson11126
(starshells1.png)Imagehoxson11072
(katanas night map.png)Map Imagehoxson1329
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

 
Statistics:
Avg Rating: 7.20Votes: 10
Views: 5002
To-Play list count: 1
Estimated Play time: 11 hours
Recorded Games: 8
Archive recorded plays:
Japanese5
Russian1
Drawn:2

ROAR Data: (as of today)
The Katanas Come Out at Night [Confirmed]
[A] Russian 5
[D] Japanese 8
All Rights Reserved. (c)2022 Dave Ramsey.