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Ciao Gurkha Ciao! DTO (id:#62544)
(Schwerpunkt #21 ID: SP242)   [next]   [previous]
Fatnassa Massif, Tunisia 1943-04-05 (4 others)
HBEF2: Heavy Weapons School (Bandenkrieg: Hell Behind the Eastern Front)
GJ007: Scipio Africanus (Grumble Jones)
PR#1: Heavy Weapons School (Partisan Revenge)
PR#5: Prisoners of Zarinek (Partisan Revenge)
Designer: Evan Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GurkhaItalian
38.235294117647%

Overview:

The 1/9th Gurkhas are assaulting elements of the Italian Pistoia Division who are initially defending hills but then must attempt to withdraw.
Attacker: Gurkha (No more details)
Defender: Italian (No more details)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:10.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:1
Cannone da 75/27

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 9
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2019-05-18(A) David Garvin vs Kurt Berger Italian winAt CASLO He won it on the final turn, running through loads of residual
2019-05-18(A) rene cote vs Fortin Italian winMortar crew broke entering board and took a few turns to get to fire. Gurkhas attempt at approaching hill were not progressing well until mortar went a a ROF tear laying 4 smoke screens on Italian positions allowing a charge and some good CC. But Italians had a good highway of trenches to get a lot of VP off board before Gurkhas could reach commanding positions.
2019-03-10(D) rene cote vs Rory Italian winRate tears with MMG and HMG just scattered all Gurkhas attempts to get close and personal. Later in game, a few Gurkha fire attacks broke up to four Italian squads and I got to see that these guys don’t rally easy. But, it was too late for the Gurkhas to prevent a mass exodus of the rest.
2018-06-15(A) Rich Weiley vs Dave Longworth Gurkha win
2018-05-13(A) Jeff B vs Steve Etzelmueller Gurkha winMy plan of encircling the Italians before they could execute their Turn 4 exodus worked well. The high ground is obviously very important to control. I didn't have a lot of smoke, but what I did have worked adequately to help get my guys in better position. The 0 hexrow is key to placing fire lanes and cutting off rout paths. I performed my first climbing maneuver with a Gurkha half squad. Silencing the gun should be a high priority. My guys went one step further and were able to capture both the crew and the gun. This move is what really put me over the top. Not a very exciting scenario though.
View all or balance report
ActionDate
Bongiovanni Added a playing2023-03-01 11:45:46
Simonstan Added a playing2020-06-04 14:10:29
rangercote Added a playing2019-06-09 21:36:52
von Garvin Added a playing2019-05-20 11:24:22
von Garvin Rated the scenario2019-05-20 11:23:24
FileDescriptionUserViews
(gurkha-ital.png)Imagehoxson1656
(pistoia.png)Imagehoxson1586
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Statistics:
Avg Rating: 5.50Votes: 16
Views: 2328
To-Play list count: 0
Estimated Play time: 2.6 hours
Recorded Games: 11
Archive recorded plays:
Gurkha5
Italian6
Drawn:0

ROAR Data: (as of November 2021)
Ciao Gurkha Ciao!
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[A] Gurkha 8
[D] Italian 15
All Rights Reserved. (c)2022 Dave Ramsey.