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Before the Blunder ETO (id:#62646)
(BFP 5: Poland in Flames ID: BFP-111)   [next]   [previous]
Nitzwalde, Poland 1939-09-02 (16 others)
A 46: Rattle of Sabres (AH:ASL Annual `92)
SK 3: Rabka-Mszana Road (Internet)
FF1: Rabka-Mszana Road (Firefights!)
FT 57: Wysoka Mountain (From The Cellar Pack # 1)
VV29: Les Cavaliers (Vae Victis # 42)
138: Rattle of Sabres (ASL 11 - Doomed Battalions (3rd Edition))
FE 176: Defense of Wysloka (Polish Campaign Pack)
FE 177: First Invasion of Germany (Polish Campaign Pack)
BFP-110: Polish Panzerjagers (BFP 5: Poland in Flames)
BFP-112: Killer Carp (BFP 5: Poland in Flames)
BFP-113: Bunker Bash (BFP 5: Poland in Flames)
WCW05: Stuka Wave - The Second Day (Westerplatte: Case White 1939)
#6: Before The Warthe (Freedom's Price - Poland 1)
BG5: Fraustadt Frolic (Covered)
138: Rattle of Sabres (ASL 11a - Doomed Battalions (4th Edition))
FT57: Wysoka Mountain (From The Cellar #13)
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanPolish
45.945945945946%

Overview:

The mission for German XXI Corps was to destroy Polish forces between the border and Graudenz, and then advance to the city. The Corps’ main effort was Infantry Division 21. This was no easy task, as there were 12 miles of wooded and difficult terrain between the Germans and the city. The Germans initially made quick gains on 1 September, but late in the afternoon were stopped by strong resistance. They finally forced a bridgehead over the Ossa River which was quickly exploited, enabling the division to continue the attack on 2 September. The Polish 16th Infantry used the wooded terrain and lakes to their advantage. They built strongpoints to cover these natural chokepoints, and the Germans quickly became bogged down as they tried to expand their bridgehead.
Attacker: German (Elements 21st Infantry Division)
Defender: Polish (Elements 16th Infantry Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.0 D:8.5
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: DC2 w D: Pillbox2, HMG2
Map Board(s):
7a Show/hide map dependencies
PublicationBoard
ASL Action Pack # 9 To the Bridge!7a
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-12-31(D) David Garvin vs Bill Sosnicki Polish winDice. They killed Bill's Germans
2024-11-15(D) Ian Morris vs Alex Ashton Polish winBoth of us wanted the Germans, I lost the die roll, so got the balance - an improved leader. I set up an MMG on the left to cover the open ground, another in the centre, and two half-squads with two HMG and the 9-1 leader in a hidden pillbox on the hill edge, connected by trenches to the other pillbox in the woods hex between hill and village. among the dummies up front, I had a couple of real squads. Alex came on strong on his right and right-centre, but moved two squads and a leader on his left into my boresighted hex behind the hedge, where a 12-3 shot scored a 2KIA, killing everybody when his broken squad rolled a 12 on the LLMC. In my turn, I used the trenches to relocate the HMGs into the rear building hex. His right flank had suffered some brokies, which routed to his 9-1. He came in for CC on what he thought were dummies, only for my squad to ambush and exfiltrate to put me in position to CC the brokies, which I ambushed but gacked the roll, with Alex's 9-1 scoring snakes to reduce my squad. Hey-ho, best-laid plans, etc... Alex continued to work the right flank and centre, but at the end of the game only a 2-4-7 could reach the rear building for a possible 1:4 CC, and was smeared by a 24-3 shot before being able to.
2024-11-15(D) David Ramsey vs Tony Gibson Polish win3 hrsGood shooting from the Poles left the Germans with not enough for the final push against the buildings.
2024-11-14(D) Andy Bagley vs Steve Cook German winApparently I'd played this before a long time back, but must confess to having no recollection of this.
I set my pillboxes with HMGs in M13 (obvious) and O19, the idea being to funnel his attack into the centre, where I thought I could hold him. However, I gave my guys in O19 an escape route with a trench in P19, and this was a mistake - one that might have cost me the game (it should have been in P20) - because he hit O19 when I skulked there with a LOS I hadn't seen and broke my units. This allowed the Germans to advanced virtually unopposed and swarm my left flank. The result was never really in doubt after that, although it still took them until the last turn to capture the victory buildings.
2024-11-14(D) Paul Legg vs Ian Ainsworth German winBounding Fire Tournament - Main Round 1
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ActionDate
asloser Added a playing2025-04-20 03:45:24
von Garvin Added a playing2024-12-31 16:38:21
Andy_Bagley Added a playing2024-11-22 18:01:12
Paul Legg Added a playing2024-11-19 02:21:09
Gamer72 Added a playing2024-11-18 15:12:17
FileDescriptionUserViews
(germ-pole new.png)Imagehoxson11201
(polish trench.png)Imagehoxson11069
(b4blunder new.png)Map Imagehoxson1789
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Statistics:
Avg Rating: 7.06Votes: 49
Views: 5575
To-Play list count: 0
Estimated Play time: 3.2 hours
Recorded Games: 43
Archive recorded plays:
German15
Polish28
Drawn:0

ROAR Data: (as of today)
Before the Blunder
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[A] German 36
[D] Polish 32
All Rights Reserved. (c)2022 Dave Ramsey.