homepage
  • Your recently viewed scenarios
    • Bagging the Bago Bridge
      grumblejones played the scenario
      Bagging the Bago Bridge
      Danno played the scenario
      Ambitious Assault
      Osiris09 played the scenario
      Ultimate Treachery
      strategos played the scenario
      Breaching the Devil's Playground
      Kydder played the scenario
      Norwegian Edelweiss
      von Garvin played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Tournaments
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Hunters from the Sky WTO (id:#62812)
(ASL 3a - Yanks (2nd Edition) ID: 201)   [next]   [previous]
See Also: Hunters from the Sky by Avalon Hill
Hamminkeln, Germany 1945-03-24 (30 others)
J27: High Tide at Heiligenbeil (ASL Journal # 2)
O: The St. Goar Assault (AH:The General # 26.1)
T12: Hunters from the Sky (AH:The General # 28.2)
AF2: Unsung Heroes (Advancing Fire # 1.1)
SL 46: Operation Varsity (Internet)
CH 77: Drop Zone A (Critical Hit # 4.1)
: Descente Perilleuse (Journal du Stratège # 67/68)
SP51: Stryker's Charge (Schwerpunkt # 5: Medal of Honor)
WG2.1: Objective Bill (Wargamer # 2.01)
WG2.2: One Lone Farmhouse (Wargamer # 2.02)
TH 12: Unsung Heroes (ASL Digest # 6.05)
: Fanatical Defense of Rees (ConTrary `89)
#12: Bridge Over the Ijssel (To Battle By Air 2)
SP189: Hell's Last Issue (Schwerpunkt #16)
DB093: Operation Varsity Series #1: Thunder From Heaven (Dispatches from the Bunker #33)
ESG82: Last of its Kind (Dezign Pak 7)
U44: Operation Varsity (Rivers to the Reich)
U45: Bridgehead on the Rhine (Rivers to the Reich)
DB109: LZ S (Dispatches from the Bunker #37 )
J177: Coup de Main at Hamminkeln (ASL Journal #11)
J193: Raff's Rules (ASL Journal #12)
DBOT1: "Things Are....A Bit Sticky" (Dispatches from the Bunker #44)
DBOT2: Snipers, Spandaus & 'Schrecks (Dispatches from the Bunker #44)
OT CGI: Hell is for Highlanders (Dispatches from the Bunker #44)
DB149: Three Little Bridges (Dispatches from the Bunker #48)
Q19: Raff's Ruffians (Quick 6 Scenario Pack IV)
J193: Raff's Rules (ASL European Union Championship 2022)
CH 77: Drop Zone A (Critical Hit #4.1 2022 Reprint)
J214: Raff's Orders (ASL Journal #13)
AP222: Two If By Sea (ASL Action Pack #20 Oktoberfest XXXIX)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
63.636363636364%

Overview:

“Operation Varsity”, the airborne phase of the Allies’ northern Rhine crossing, was to be the last airborne assault of the war. The 17th Airborne Division’s first regiment to drop had little problem from ground fire, arriving so close behind the Allied preparatory bombardment phase. But the second regiment was not so fortunate. With the Germans no longer deterred by the bombing, the paratroopers received heavy small-arms and anti-aircraft fire as they fell to the ground.
Attacker: American (513th Parachute Infantry Regiment, 17th Airborne Division)
Defender: German (Infanterie-Division 84 and reinforcement groups)  
10 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:9.0
AFVs: A:0
AFVs: D:1
StuG IIIG
Opel Blitz x 5
Kfz 1

Guns: A:0 D:2
2cm FlaK 38
2cm FlaK 30

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: ParaDrop. Secret Assemblage Point determined by dr
Map Board(s):
2 4 5 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 1 - Beyond Valor (3rd Edition)4
ASL 1 - Beyond Valor (3rd Edition)5
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-03-26(A) Will Willow vs Randy Shurtz German winFun scenario. Gakked my drop points and my boys got shredded pretty good. Still made it to turn 9. Would play again.
2026-03-15(A) Vic Lauterbach vs JM American winWe both Read Jim Stahler's analysis of this one (THE GENERAL #28.3) before playing it, so I expected a tough fight, and Jim did not disappoint me. This is the first airdrop scenario I've played that wasn't decided by very good or very bad drop and drift die rolls (E9.1/9.2). My drop was good, but early on lots of 8+ IFT and MC DRs made my cardboard paratroopers simulate their inexperienced, real-life counterparts. By Turn 5, things looked better as US firepower took its toll and I grabbed four assembly point hexes forcing Jim to play whack a mole! The German attack ground forward, but I clung to the hex I needed (4S2) for the win. Jim: This long game played fast due to low unit density and it's really fun! ASL is best with more maneuver than big stacks blasting away! The secret, variable assembly point is a brilliant VC. From the drop hex, I guessed that the assembly point was one of three southern hexes, but taking all three was a challenge. I took one, but my attack ran out of gas after the StuG fell to a BAZ44 shot. Great game!
2024-10-27(A) Ingemar Gardell vs Jacob Elmqvist American win
2024-09-09(A) Jeff B vs Scott Sherer American win8.25 hrsI drew 2W9 as my target hex and half of my men landed in close proximity, but I lost my 8-1 over there leaving those men leaderless. The rest of my force was quite a bit off-target, landing in the eastern part of board 4. The Germans of course were quite spread out, lightly defending all possible VC hexes. I was able to secure the objective on Turn 2 with no further casualties, while the rest of my men mostly moved south onto board 2 to make a show of force on 2M9 and sweep across to bolster the real hex. The next couple turns were mostly a Mexican standoff, with Scott realizing I'm sure where my real focus was. Having been denied a chance of reinforcements on Turn 4, Scott's first batch entered in the far reaches of board 5. Being the truck group they were able to make up some ground, but he lost a truck carrying two HS to a sneaky LOS. Meanwhile I was still desperately trying to get more men over to reinforce 2W9 before more Germans entered the fray. Turn 6 saw his StuG group enter and effectively cut off my men making their way over on board 2, and it got even worse on Turn 7 when these men tried to make a break for it and were mowed down (including my 9-1), but it did open the door somewhat for my 8-0 and two HS to swing around the long way on the southern part of the board. The next turn they made it to the VC area, none-to-soon as the Germans were really starting to put the squeeze on. The last couple turns would see some heavy fighting for the VC hex, but my luck prevailed on the last CC of the game when I successfully defended it from the Germans which made it in. Quite a fun game, that should play differently every time.
2024-05-18(A) Daniel Soukup vs Patrick American win
View all or balance report
ActionDate
dieneuner25 Uploaded an Image2026-04-07 00:55:30
dieneuner25 Added a playing2026-04-07 00:54:58
wwillow Added a playing2026-03-27 01:14:49
lokatt Added a playing2024-10-28 06:10:25
buser333 Added a playing2024-10-14 23:16:57
FileDescriptionUserViews
(!usa-germ.png)Imagehoxson11571
(us para drop.png)Imagehoxson11674
(hamminkeln loc.png)Imagehoxson11485
Map at the end (201 end of CCPh German GT10.JPG)Imagedieneuner255
(hunters map grain is brush.png)Map Imagehoxson11654
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Not Logged in

Images

Map at the end
 
Statistics:
Avg Rating: 7.80Votes: 20
Views: 8623
To-Play list count: 5
Estimated Play time: 5.2 hours
Recorded Games: 14
Archive recorded plays:
American11
German3
Drawn:0

ROAR Data: (as of today)
Hunters from the Sky [Confirmed]
[A] American 10
[D] German 9
All Rights Reserved. (c)2022 Dave Ramsey.