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Crossing the Moro MTO (id:#62906)
(Crossing the Moro ID: CM TM)   [next]   [previous]
Villa Rogatti, Italy 1943-12-06 (13 others)
IDRAC `92: Colline 769 (Journal du Stratège # 65/66)
CDN12: Crossing of the Moro (The Canadians In Italy 2: The Spaghetti League)
PE4: Operation "Kugelblitz" (Prinz Eugen Pack)
JDB 01: Across the Moro version 4 (ASL Digest # 8.02)
ESG #80: Arctic Ambush (Dezign Pak 6)
FE 194: Crushing the Diversion (Fanatic Pack 5)
FT191: Romania Victor (Franc-Tireur #13)
CM1: Half-Dressed & Bleary-Eyed (Crossing the Moro)
CM2: Bucko! (Crossing the Moro)
CM3: "That Damn Gun!" (Crossing the Moro)
CM4: Ruckdeschel's Attack (Crossing the Moro)
B1: Road to San Leonardo (Bloody December-The Gully ASL Team Tournament 2023)
C1: Battle for San Donato (Bloody December-The Gully ASL Team Tournament 2023)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanCanadian
50%

Overview:

The 1st Canadian Infantry Division, having captured Campobosso in late October, began withdrawing in late November, bound for the Adriatic coast, where they were to replace a British division that had been badly mauled in the crossing of the lower Sangro River. The Canadians were assigned the far right flank of the British Eighth Army, on the coast, and given the task of driving northwards to capture the small port town of Ortona. Before they could do that, however, they would have to cross the heavily defended Moro River, about three-kilometres South of Ortona. Major-General Vokes' plan called for the crossing the river and the securing of a bridgehead at three points; on the right along the coast, the Hastings and Prince Edward Regiment was to capture San Donato; in the centre, the Seaforth Highlanders were to capture San Leonardo, and on the left flank, the Princess Patricia's Canadian Light Infantry was to capture Villa Rogatti.
Attacker: German (Panzergrenadier-Regiment 200, 90. Panzergrenadier-Division)
Defender: Canadian (Princess Patricia’s Canadian Light Infantry, 1st Canadian Infantry Division)  
6-8 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:6.0 D:3.0
AFVs: A:4
PzKpfw IIIL
PzKpfw IVF2 x 2
PzKpfw IVH

AFVs: D:3
Sherman II(a) x 3

Guns: A:0 D:0
OML 2-in. Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Initial OB, Mist (E3.32), Olive Groves (B14.8), D: Deploy (A1.31)
Map Board(s):
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PublicationBoard
Crossing the MoroCM
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
2017-01-14(D) Itinerant Hobbyist vs Jim Burris In progressJim is destroying me - took 6 hours easy - probably took 1-2 for me to figure out units and defense
2016-12-21(D) Rich Weiley vs Dave Longworth German winMade a key mistake in the first scenario when I setup too dispersed due to fear of the bombardment and didn't do enough to prevent the German infantry from getting good jump off positions for the second scenario. Once those 8 morale troops were in stone buildings they made short work of the defenders and I conceded during the second scenario.
View all or balance report
ActionDate
Hutch Modified the Unit Elements2024-09-28 02:34:24
Hutch Modified the overview2024-09-28 02:33:15
Hutch Modified the misc. rules2024-09-28 02:32:19
Hutch Modified the unit counts2024-09-28 02:29:51
Hutch Modified the Attacker's AFVs2024-09-28 02:29:51
FileDescriptionUserViews
(germ-canada new.png)Imagehoxson1982
Crossing the Moro Map (Villa Rogatti Production Map.JPG)Map ImageGeorge Kelln1037
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Statistics:
Avg Rating: 5.25Votes: 4
Views: 4067
To-Play list count: 0
Estimated Play time: 4.4 hours
Recorded Games: 2
Archive recorded plays:
German1
Canadian0
Drawn:0

ROAR Data: (as of today)
Crossing the Moro
[Log in to Confirm or Edit]
[A] German 2
[D] Canadian 3
All Rights Reserved. (c)2022 Dave Ramsey.