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Kurdish Way DTO (id:#63001)
(View From the Trenches #100 ID: V25)   [next]   [previous]
Mamashah, Kurdistan 1945-06-15 (0 others)
Designer: Tim Hundsdorfer
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Both the British and the Soviets agreed to leave Iran within 6 months of the end of the war. During the war, however, many US training forces moved in to beef up the Iranian military and this proved a sticking point. Throughout northwest Iran, the eastern part of Syria and the northern part of Iraq, the Kurdish militia (the Peshmerga), with battle experience and Soviet arms, resisted, creating the People’s Republic of Kurdistan. Less than a year after WWII , one of the first in a series of proxy battles would take place as two Iranian battalions attempted to smash a Peshmerga strongpoint near Mamashah, the high ground overlooking the Kurdish capital of Mahabad. No less than the life of the Kurdish Republic was on the line. After weeks of trying to force a decisive engagement, the Iranians finally cornered significant Peshmerga forces in territory they could not abandon. The Soviets had struck a deal with Iran on oil leases in the Caspian and pulled out, leaving their erstwhile allies in a lurch. Both sides knew that the high ground before the capital was crucial and the Iranians hit them with their best troops – trained in the US.
Attacker: Iranian (1st Division)
Defender: Kurdish (2nd Kurdish Regiment (Peshmerga))  
6-9 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:27.0 D:18.0
AFVs: A:3
M2A4 x 3
2 1/2-Ton x 4

AFVs: D:0
Horse x 3

Guns: A:4
M1897A2 75mm Gun x 3
M1A2 37mm AA Gun
D:3
45mm PTP obr. 32
82mm BM obr. 37 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Bids on # of turns, low bid plays Iranians. A: Air w D: AS, Stealthy
Map Board(s):
18 44 50 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)18
ASL 11 - Doomed Battalions (2nd Edition)44
ASL 11 - Doomed Battalions (3rd Edition)44
ASL 12 - Armies of Oblivion50
ASL 12 - Armies of Oblivion (2nd Edition)50
ASL 11a - Doomed Battalions (4th Edition)44
ASL 3 - Yanks18
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Modified the gps location2025-03-07 20:19:49
hoxson1 Modified the location2025-03-07 20:18:37
Hutch Modified the Defender's AFVs2025-03-07 19:29:51
Hutch Modified the unit counts2025-03-07 19:29:51
hoxson1 Uploaded the Board image2017-05-19 14:49:51
FileDescriptionUserViews
(iraqi-kurd.png)Imagehoxson1864
(kurdish way pic.png)Imagehoxson1877
(v25 map kurd.png)Map Imagehoxson1869
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Statistics:
Avg Rating: n/aVotes: 0
Views: 2411
To-Play list count: 0
Estimated Play time: 9.8 hours
Recorded Games: 0
Archive recorded plays:
Iranian0
Kurdish0
Drawn:0

ROAR Data: (as of today)
Kurdish Way
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[A] Kurdish 0
[D] Iranian 0
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