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Chateau Gandelu ETO (id:#63119)
(Rally Point #14 ID: RP 137)   [next]   [previous]
Gandelu, France 1940-06-11 (4 others)
FE 39: Misfortune (Fanatic Pack 3)
DB001: Brasche Encounter (Dispatches from the Bunker # 1)
OB03: Brasche Encounter (Out of the Bunker)
FT160: Close Encounter of the Bad Kind (From The Cellar Pack # 6)
Designer: Evan E. Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)French
28.571428571429%

Overview:

VASL Setup below under User Files. . . . .The German 72nd Infantry Division with the attached 1st SS Infantry Regiment 9 (mot.) "Leibstandarte"was attacking to force the French back across the Marne River. The 41st Infantry Division had arrived to reinforce the French and was occupying strong positions around a chateau in Gandelu. These additional French forces arrived just before the German 124th Infantry Regiment launched its attack at 1100. Seeing the initial German attack was foundering, Hauptsturmfuhrer Mohnke ordered his SS battalion into action to reinforce the attack. The machine guns of Kompanie 8 along with some 150mm infantry guns and mortars supported Baum's Kompanie 7 feint attack from the northwest, while Kremer's Kompanie 5 formed a schwerpunkt from the east.
Attacker: German (SS) (Elements of Kompanien 5 and 7, Bataillon 2, SS Infanterie Regiment (Mot.) 1, "Leibstandarte", Infanterie Division 72)
Defender: French (Elements of the 103eme Regiment d'Infanterie, 41eme Division d'Infanterie)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:9.0
AFVs: A:0
AFVs: D:0
Guns: A:2
15cm sIG 33
8cm GrW 34
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: EC Moderate (that is all)
Map Board(s):
41 68 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)41
Special Ops # 568
ASL 10 - Croix de Guerre41
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-03-29(D) Jeff B vs Steve Etzelmueller French winGerman 9-1 kill stack situated on the northern level 2 hill ousted some dummies, and the 9-2 and HMG blasted to bits a German HS. Not knowing where either gun was, the 9-2 decided to stick around and weaken the Germans at the bottom of the turn, breaking two HS and generating a German hero. Breaking SS with plentiful rout paths wasn't going to amount to much in the long run. Turn 2 saw the mortar come onboard and drop some covering smoke, and the Germans were already setting foot in the church (as I felt this was an undefendable position). AFPh saw the 9-2 pin and squad break, and the HMG fell into enemy hands after the French were forced to rout. Having been held up the first turn by what were most certainly dummies in the east. two guarding French squads made for the hill. Turn 3 saw more smoke being dropped by the mortar, while the INF came onboard to effectively keep the 9-2 and company trapped on the lower levels. The Germans moved further up onto the hill, and the first of many melees ensued. The French were able to sneak in a concealed HS to bolster it and tie up a key approach hex, while the 9-2 and friends eliminated a German HS in CC and tied one up in another melee. The Germans moved into two additional melees, and the French that remained relevant were now entirely within only the G4 building, trying to cling to precious concealment. The bottom of Turn 4 saw a lot of mutual destruction, as 3/4 of the melees were finalized to the tune of two dead squads apiece. By this time it was apparent that the upper level of G4 was a fairly safe spot, and it would take the Germans a fair bit of searching to reveal the units therein. But the only hex capable of inflicting any damage on it was E4, so the Germans were forced to pile the best they had into it and hope to survive. After DFPh all they had left was a lousy 2+2, and when this failed to do the job the French walked away with a victory. Not a very good or exciting scenario if you ask me, and I would want to be the Germans every time.
2022-03-05(D) Dave Mareske vs Dan Best French winThe 9-2 French commander took out both guns with his HMG and remained out of LOS from the other SS for the remaining turns. Another French squad stayed in Melee for the entire game keeping hold of one of the victory locations.
2022-03-05(A) Dan Best vs Dave Mareske French win
2020-01-18(D) David Garvin vs Keith Spurlock German (SS) win
2019-06-24(D) nathan wegener vs Peter W French winOne French Squad won Croix de Guerre by taking out 3 SS squads in CC. German mortar kept them in the game
View all or balance report
ActionDate
buser333 Added a playing2025-03-29 20:09:08
Bongiovanni Added a playing2023-02-24 11:06:23
hoxson1 Modified the overview2022-03-07 17:37:00
Danno Added a playing2022-03-05 20:47:30
dmareske Added a playing2022-03-05 18:27:47
FileDescriptionUserViews
VASL Setup Chateau Gandelu RTP137 (Chateau Gandelu RPT137.vsav)VASL Setupzcrater1216
Chateau Gandelu today (chateau gandelu.png)Imagehoxson11193
(ss-french new.png)Imagehoxson1834
Chateau Gandelu RPT137 Map Image (Chateau Gandelu RPT137 Map Image.png)Map Imagezcrater1031
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Chateau Gandelu today
 
Statistics:
Avg Rating: 5.91Votes: 11
Views: 4743
To-Play list count: 0
Estimated Play time: 2.6 hours
Recorded Games: 6
Archive recorded plays:
German (SS)2
French4
Drawn:0

ROAR Data: (as of today)
Chateau Gandelu
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[A] German 2
[D] French 6
All Rights Reserved. (c)2022 Dave Ramsey.