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Out of Cowardice MTO (id:#63509)
(ASL 12 - Armies of Oblivion (2nd Edition) ID: 112)   [next]   [previous]
Prior Publication: Armies of Oblivion
See Also: Out of Cowardice by Multi-Man Publishing
Senta, Yugoslavia 1941-04-13 (16 others)
111: Balkan Sideshow (ASL 12 - Armies of Oblivion)
112: Out of Cowardice (ASL 12 - Armies of Oblivion)
J48: Blood Enemies (ASL Journal # 3)
CH 9: Breakthrough to Kozani (Critical Hit # 1)
EP100: Determination, Resolve and Grenades (Euro-Pack VI - Partisan Warfare)
PL D: Easter at Tobruk (Platoon Leader)
JDS60/61: Reprise (Journal du Stratège)
TAC53: Victoire a la Pyrrhus (Tactiques # 7)
FT 59: War the Italian Way (Franc-Tireur # 9)
U22: Road to Kozani Pass (Turning the Tide)
CH 9 (ver. 1.1): Breakthrough to Kozani (Critical Hit Retro Magazine 1)
S16-14: Road To Kozani Pass (Sweet 16 4-Pack 4)
111: Balkan Sideshow (ASL 12 - Armies of Oblivion (2nd Edition))
219: Blood Enemies (ASL 12 - Armies of Oblivion (2nd Edition))
CH 9 (ver. 1.1): Breakthrough to Kozani (Critical Hit #1 2022 Reprint)
FT59: War The Italian Way (From The Cellar #13)
Designer: Ken Dunn
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
HungarianYugoslavian
17.333333333333%

Overview:

Immediately after Yugoslavian regent Prince Paul signed the Tripartite Pact to join with Germany and Italy, military leaders overthrew the regime, rescinding the agreement. Hitler then launched Operation Punishment as a lesson on the costs of defying Germany, and he urged other members of the Pact to join the attack. In Hungary, Admiral Horthy was “all fire and flames” to send his troops down the Danube in support of the Germans at the first opportunity. Prime Minister Count Pal Telecki objected, however, as he had signed a pact of “eternal peace and friendship” with Yugoslavia. Horthy toned down his rhetoric, but on April 11th, five Hungarian Brigades crossed the border. The Yugoslavian Army put up little resistance to the Hungarians. As Hungarian forces reached the small village of Senta on the third day of their advance, their motorized units began to run out of gas and were forced to obtain critical fuel at the indigenous equivalents of filling stations. Resistance coalesced briefly as civilians – hastily armed with little more than antiquated rifles – bitterly fought back. Count Telecki, his views more and more unpopular, shot himself rather than acquiesce in collaborating with the Germans. His final message to Admiral Horthy read “out of cowardice, we have allied ourselves with scoundrels”.
Attacker: Hungarian (3rd Army)
Defender: Yugoslavian (1st Army and Volvodina Civilian Defenders)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:16.0
AFVs: A:4
38M Toldi I x 2
39M Csaba x 2

AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: AFV Mechanical Reliability, D: Variable OB for Partisans (poss 11 to 16 squads total).
Map Board(s):
50 Show/hide map dependencies
PublicationBoard
ASL 12 - Armies of Oblivion50
ASL 12 - Armies of Oblivion (2nd Edition)50
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2020-10-09(A) Vilis Pavulans vs Matt Velazquez Hungarian winLooked like a hard time for the hungarians but the Yugoslavs setup a forward defence on the hill which took a beating early and which also lingered a bit too long by the hill because of a small force threatening to encircle them. This made it possible for the Hungarians to assault in the bottom part of the map towards the nearest building. Two AFVs were lost to MOLs but the infantry also managed to break Yugoslav units and partisans alike. A rapid advance with the remaining AFV kept them DMed and on the retreat and with two turns to go the defenders didn´t have any defenders left in the area they had to defend.
2020-06-13(A) Dave Mareske vs Dan Best Yugoslavian win
2020-06-09(A) Shane Pask vs Yugoslavian winI started well moving my tanks into town and peppering the buildings to flush out the partisans - only found one that never missed a MOL check (no success though). Eventually discovered there were only 2. Despite disrupting almost all the infantry I met, my approach was too slow and held up by a squad with LMG in a foxhole on the hill. Threw everything I had at him on T4 but he broke the lot (including firing 2 FPF shots). Only 1 squad survived to enter CC and the Yugoslavs promptly killed him. That left me with a 7-0 leader to take 4 buildings and the molotov king on the last turn. (others were too far away or locked in melee with the other partisan)
2019-05-21(D) Martí Cabré vs Toze Santos Yugoslavian winDuplicate of AoO 1st ed game.
2019-01-04(A) Jeff B vs Ryan Ellett Yugoslavian win5.75 hrsThis one is quite tough for the Hungarians. I had initially planned to attack across the hill, but my opponent heavily defended this area so I opted to push ahead through the narrow road approach. I immediately lost an AC, which ran out of gas before getting very far. The rest of my vehicles were used as VBM scouts, and it soon became more and more clear I would need to grab all the buildings due to a lack of partisans. Without much numerical superiority, the brutal terrain, and the eventual loss of vehicles, my force was stretched quite thin. Still it came down to the final turn CCs. When my opponent was able to withdraw a squad due to my "12" he was in position to run this unit to recapture a building as long as he survived a 2+1 shot (which he did). Even without this I would've had to win an existing melee by rolling a "7" to wrest the last building from him. For shits and giggles I conducted the last CC and the melee still would've been in force. Two games in 2019 so far and both were down to the wire, but I was much less impressed with this one then J23.
View all or balance report
ActionDate
Hutch Modified the misc. rules2025-04-13 10:29:56
hoxson1 Linked the scenario to ROAR2020-11-16 20:24:14
DrDryg Added a playing2020-10-09 14:44:49
dmareske Added a playing2020-06-13 19:33:41
Danno Added a playing2020-06-13 18:20:29
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(out of cowardice map.png)Map Imagehoxson1897
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Statistics:
Avg Rating: 6.88Votes: 8
Views: 4889
To-Play list count: 0
Estimated Play time: 4.8 hours
Recorded Games: 3
Archive recorded plays:
Hungarian1
Yugoslavian2
Drawn:0

ROAR Data: (as of today)
Out of Cowardice [Confirmed]
[A] Hungarian 12
[D] Yugoslav 60
All Rights Reserved. (c)2022 Dave Ramsey.