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The End of Their Rope CBI (id:#63919)
(ASL Starter Kit #4 ID: S68)   [next]   [previous]
Charpate, Burma 1944-05-21 (5 others)
A 83: Last of Their Strength (AH:ASL Annual `95 Winter)
TAC27: Jusqu'au Bout de Leurs Forces (Tactiques # 3)
ATL 93.1: Last of Their Strength (ASL Digest # 3.09)
158: Last Of Their Strength (ASL 13 - Rising Sun)
158: Last Of Their Strength (ASL 13 - Rising Sun (2021))
Designer: Adaptation by Perry Cocke
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
61.111111111111%

Overview:

On 17 May, Merrill's Marauders, weary and sick from a 65 mile trek, attacked Myitkyina airfield along with elements of two Chinese infantry regiments. They quickly overran the airfield and the western sections of the town. Subsequent attacks, however, failed to clear the rest of the town, which was garrisoned by significant numbers of well-supplied Japanese troops under General Mizukami, who was steadily receiving reinforcements. In a final attempt to close the ring on Myitkyina, the remnants of Merrill's 3rd Battalion were launched against the village of Charpate to the north of town.
Attacker: American (3rd Battalion, 5307th Composite Unit (Provisional) "Merrill's Marauders")
Defender: Japanese (1st Battalion, 148th Infantry Regiment)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:13.5
AFVs: A:0
AFVs: D:0
Guns: A:0
M2 60mm Mortar
D:0
Type 89 Heavy Grenade-Launcher x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ. +1 rain DRM to all To Hit DR. No Smoke/WP
Map Board(s):
m Show/hide map dependencies
PublicationBoard
ASL Starter Kit #4m
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-03-14(A) Herve Duval vs In progress
2021-10-29(D) Tony Fermendzin vs Gabe Japanese win

(VASL Log)
The Americans were able to overrun most of the village by turn 3, but were worn down in the process. The Japanese reinforcements then came on and went on a Banzai tear completely wiping out the marauder's right flank, leaving the Americans with too few units to hold the buildings that they had taken. The Japanese were able to take back enough buildings on the last turn to win the game. This one seems really tough on the Americans, who have only four wins on Scenario Archive/Roar as compared to 12 Japanese wins. The marauders start strong but wear down quickly (ELR 2), and their disadvantages in CC (treated as CX) really plays into the Japanese strength. It did not help that the Japanese made just about every CC roll that they needed!
2020-09-20(A) Eric Topp vs Mark Dennehy American winAmerican balance was in play as this scenario is *very* pro-Japanese. Japanese had poor dice (two MC boxcars) early on. With only one Japanese leader left on turn 6, they could only launch one Banzai to retake the VC buildings. They came very close to winning with the CX penalty hurting the US CC rolls.
2020-07-16(A) M T vs N.N. American winCareful play brought victory for my Americans this time. My opponent did have poor rolls in some early CCs, which helped things along. We found the scenario atmospheric and also interesting gameplay-wise.
2020-06-27(D) Vilis Pavulans vs Matias Dahlbäck Japanese winDice favoured the americans and the game from the yanks was good as well, at least as we both understand it. Even though, the japs managed to yank the victory out from the american hands in the last movement by double timing a half squad, cruising around residual fire to get that last building. Considering the dice and american game the victory should have been american we think and the scenario is probably a bit weighed to the IJA sida.
View all or balance report
ActionDate
strategos Added a playing2025-03-14 22:27:44
strategos Rated the scenario2025-03-14 22:27:15
Stewart Linked the scenario to ROAR2022-12-20 04:03:52
Stewart Linked the scenario to ROAR2022-11-07 03:26:05
Bongiovanni Added a playing2022-10-10 12:40:46
FileDescriptionUserViews
(!usa-jap.png)Imagehoxson1852
(merrills marauders art.png)Imagehoxson1866
VASL Log file (S68 Gabe vs Tony Log.vlog)VASL Game Logacfe909
(end of rope SK PTO map.png)Map Imagehoxson1905
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Statistics:
Avg Rating: 6.61Votes: 18
Views: 4722
To-Play list count: 0
Estimated Play time: 3.2 hours
Recorded Games: 11
Archive recorded plays:
American4
Japanese6
Drawn:0

ROAR Data: (as of today)
The End of Their Rope [Confirmed]
[A] Japanese 7
[D] American 1
All Rights Reserved. (c)2022 Dave Ramsey.