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Going In Light WTO (id:#63971)
(Behind the Beachhead Tournament 2019 ID: BtB C1)   [next]   [previous]
See Also: Going in Light by Lone Canuck Publishing
Haute Hameau, France 1944-06-09 (36 others)
ABS-6: Steel Rain (Airborne Stand!)
ABS-7: Easy Company (Airborne Stand!)
ABS-8: Headlong Charge (Airborne Stand!)
ABS-9: Forming The Perimeter (Airborne Stand!)
ABS-10: Let Motey Punch (Airborne Stand!)
AA 6: Go! Go! Go! (All American I: Kellam's Bridge)
AA 7: Easy Over (All American I: Kellam's Bridge)
AA 8: Charge the Causeway (All American I: Kellam's Bridge)
AA 9: VII Corps Bridgehead (All American I: Kellam's Bridge)
AA 10: Go to Town (All American I: Kellam's Bridge)
AA 17: Millett's Men (All American II: Timmes' Orchard)
AA 26: Everybody's Dying (All American III: Shanley's Hill)
AA 27: Lifeline (All American III: Shanley's Hill)
AA 28: Access Denied (All American III: Shanley's Hill)
FT42: No Luck (Franc-Tireur # 8)
RPT23: The Bavent Recce (Rally Point # 3)
ASLSK B5: On to Montebourg - 1 (Ecausseville) (Battles Magazine #5)
GJ011: Tough Assignment (Grumble Jones)
GJ059: A Deadly Pasture (Grumble Jones)
KB II 6: Go! Go! Go! (All American I: Kellam’s Bridge (2nd Ed.))
KB II 7: Easy Over (All American I: Kellam’s Bridge (2nd Ed.))
KB II 8: Charge the Causeway (All American I: Kellam’s Bridge (2nd Ed.))
KB II 9: VII Corps Bridgehead (All American I: Kellam’s Bridge (2nd Ed.))
KB II 10: Go To Town (All American I: Kellam’s Bridge (2nd Ed.))
AP104: Linkup (ASL Action Pack #11 29 Let's Go!)
#1: The Good Sheperd (St. Lo: The Battles for Hill 192)
BtB A2: Hill 35 (Behind the Beachhead Tournament 2019)
BtB A3: Supply Dump (Behind the Beachhead Tournament 2019)
BtB B1: Across the Aure Valley (Behind the Beachhead Tournament 2019)
BtB B2: Half Its Mission (Behind the Beachhead Tournament 2019)
BtB C2: Weathering the Fire (Behind the Beachhead Tournament 2019)
AP133: Two the Hard Way (ASL Action Pack #14 Oktoberfest XXXIV)
Q18: Take The Crossroads (Quick 6 Scenario Pack III)
2: Capture Hill 35 (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
Q28: Going in Light (Quick 6 Scenario Pack V)
Q41: River Crossing Ruckus (Quick 6 Scenario Pack VII)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
28.571428571429%

Overview:

The immediate objective for the newly landed 2nd Infantry Division was the village of Trevieres, located just south of the Aure River. The plan of attack was for the 38th Infantry Regiment to strike directly at Trevieres from the north and west, while the 9th Infantry Regiment would outflank Trevieres by seizing Rubercy to the southeast - thus isolating the German position. It was no accident the Germans had chosen the tiny farm of Haute Hameau to make a stand against the approaching 9th Infantry. The old Norman farm with its stone wall courtyard formed an ideal defensive position, commanding the neighbouring country lanes running south in the direction of Rubercy. The American attack had been ordered so peremptorily that most of the 2nd Infantry Division’s units were still without machine-guns and mortars when the attack was launched. The heavier weapons were still being unloaded at Omaha Beach.
Attacker: American (Elements 3rd Battalion, 9th Infantry Regiment)
Defender: German (Elements 916.Grenadierregiment)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:8.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Hedgerows. Variable additional forces both sides. A: AEs w D: Pillboxes w Tunnels
Map Board(s):
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Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the gps location2024-11-01 11:42:16
hoxson1 Modified the Theatre2021-02-24 21:31:39
hoxson1 Updated the Victory Conditions2020-01-15 18:14:21
peacmyer Rated the scenario2019-10-23 00:27:49
hoxson1 Modified the misc. rules2019-09-11 14:43:44
FileDescriptionUserViews
(!usa-germ.png)Imagehoxson1856
(us inf france stone.png)Imagehoxson1854
(LC Going Light.png)Map Imagehoxson1830
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Statistics:
Avg Rating: 8.00Votes: 1
Views: 3519
To-Play list count: 0
Estimated Play time: 3 hours
Recorded Games: 0
Archive recorded plays:
American0
German0
Drawn:0

ROAR Data: (as of today)
Going in Light
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[A] American 2
[D] German 5
All Rights Reserved. (c)2022 Dave Ramsey.