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Honsfeld Rush WTO (id:#64852)
(Battle of the Bulge I ID: BP1 #10)   [next]   [previous]
Honsfeld, Belgium 1944-02-17 (18 others)
Tutorial: Across the Waves (AH:The General # 28.2)
JS 7: Final Desperation (Internet)
HG! 7: Skill in Khilki (High Ground!)
7: Slaughter at Shanderovka (ASLOK 2005 - 20th Anniversary Scenario Pack)
Shin 5: Sparks Fly (Shingle's List)
Round 2: Die Weisse Holle (ANZACon 1999)
HG-11: Skill in Khilki (High Ground 2)
GARV-01: They Shall Not Sleep (The Garvin Files)
#3: Davai! Davai! (Hell's Gate II: Shanderovka)
#5: Compass Heading 22 (Hell's Gate II: Shanderovka)
#6: Halfway Home (Hell's Gate II: Shanderovka)
#5: Put To The Sword (Hell's Gate III: Khilki)
#6: Traffic Jam (Hell's Gate III: Khilki)
#3: Franz To The Rescue (Hell's Gate IV: Oktyabr)
#4: Dante's Station (Hell's Gate IV: Oktyabr)
#5: Ghost Soldiers (Hell's Gate IV: Oktyabr)
#6: Ivan, Awake (Hell's Gate IV: Oktyabr)
FT334: Cpl. Anzac (Franc-Tireur #16)
Designer: Brian Abela
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Formerly released as "Rolling Down Rollbahn D"....Kampfgruppe Peiper reacted quickly to a breakthrough forced by elements of the 3rd Fallschirmjaeger Division along its designated route, Rollbahn D. Lead elements moved through Honsfeld, joining the withdrawing elements of an American column in the darkness without being noticed. Later in the morning of December 17, the fallschirmjaegers began clearing the village of the now-alerted men of the 99th Infantry Division and 14th Cavalry Group. A platoon from the 10th FlaK Company, bringing up the rear of Peiper’s column, took anti-tank fire as it moved through Honsfeld and immediately became embroiled in the fight.
Attacker: German (Elements of Fallschirmjaeger Regiment 9, 3rd Fallschirmjaeger Division and a company from 10th FlaK Company, 1st SS Panzer Division)
Defender: American (Elements of Companies E and G, 394th Infantry Regiment, 99th Infantry Division and 14th Cavalry)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.5 D:11.0
AFVs: A:4
FlaKPz IV/20 x 4

AFVs: D:4
M8 x 2
M3 ht x 2
Jeep
2 1/2-Ton x 3

Guns: A:0 D:2
M1 57mm AT Gun
M5 3-in AT Gun

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: M3 halftracks begin Abandoned but concealed.
Map Board(s):
CH1 Show/hide map dependencies
PublicationBoard
Gembloux IICH1
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Modified the Attacker's AFVs2024-07-26 18:44:59
hoxson1 Modified the unit counts2024-07-26 18:44:59
hoxson1 Modified the Theatre2021-03-15 21:25:42
hoxson1 Modified the misc. rules2020-12-10 18:44:12
hoxson1 Modified the Defender's AFVs2020-12-10 18:41:47
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson1831
(honsfeld CH map.png)Map Imagehoxson1773
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 4.4 hours
Recorded Games: 0
Archive recorded plays:
German0
American0
Drawn:0

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All Rights Reserved. (c)2022 Dave Ramsey.