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Morning Massacre WTO (id:#65255)
(Dispatches from the Bunker #50 ID: DB157)   [next]   [previous]
Corbiel, France 1944-08-28 (5 others)
S20: Joseph 351 (ASL Starter Kit #3)
VV91: Le Retour De La 7e Compagnie (Vae Victis # 118)
ON 5: Sweeping East (BFP: Operation Neptune)
ON 6: Sweeping West (BFP: Operation Neptune)
ON 10: Chateau of Death (BFP: Operation Neptune)
Designer: Ted Wilcox
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
41.025641025641%

Overview:

In the wake of the Liberation of Paris, the 3rd Armored Division poured across the river Seine at Tilly, thanks to an existing bridge, and a new one built by XX Corps engineers. The division’s two main Combat Commands (A and B) immediately deployed into multiple spearheads and pushed northeast, advancing several miles. Forward units of the 33rd Armored Regiment were laagered overnight in a quiet grove east of the town of Corbiel when, at first light, the peace of the early morning was shattered as units of the Reconnaissance Company were suddenly subjected to a vicious attack. Jolted awake, panic ensued among the “doughs” as a platoon of Mark IVs and a scratch kampfgruppe of infantry attacked from the east.
Attacker: German (Elements of the 48. Infanterie-Division and 9. Panzer Division)
Defender: American (Elements of the Reconnaissance Co., 33rd Armored Regiment, Combat Command B, 3rd Armored Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:9.0
AFVs: A:5
PzKpfw IVH x 5

AFVs: D:8
M3 ht
M3A1 ht
M20 x 2
M4A3(75)W x 2
M4A3(76)W x 2

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Due to dawn low visibility conditions, FFMO (A4.6) is NA for the scenario.
Map Board(s): 53 59
Overlays: NONE
Errata (source)
Scenario DB157 Morning Massacre in SSR#2 replace "adjacent to hex 53O8" with "in/adjacent to hex 53O8".DB Issue #51
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-03-18(A) Dave Mareske vs Rick Reinesch American winKilled the last German tank on the final turn by rolling a 4 to hit. Tough fight all the way through though.
2022-02-28(D) Dave Mareske vs Dennis Dowd American winGermans were aggressive with two tanks right from the start and lost them both in CC with the US 9-2 leader. The Germans ended up taking two buildings but by they the Americans had two HMGs in the last building along with a MMG and three squads and two crews. Even with SMOKE the building became a fortress and the Germans were not able to rout them out.
2022-01-06(A) Andy Bagley vs Gordon Jupp American winVery astute defence by the Americans: they basically withdrew from two of the three victory buildings (although not without losses) to concentrate on the defence of building 53R6. By the time I was ready to attack this stronghold, his tanks had arrived in support and two of my tanks (the two that mattered) were out of Smoke. I had some good shots (and lots of boxcars, but mostly from the blaze in the orchard, which didn't matter), and advanced towards the southern side of this key building quite successfully. But I failed to establish any strength north of the building, meaning I couldn't bring fire to bear on 53S7. And I had taken losses too, so by the start of Turn 6 I had lost two tanks to his three; but I had only 3.5 unbroken squads remaining, and they were poorly situated, whilst a more powerful American force still occupied that building. A German win might have been theoretically possible, but it would have taken a miracle, so I conceded.
2021-12-18(D) Vilis Pavulans vs Matias Dahlbäck German winAgain! The importance of actually readin the scenario card. American setup made it possible for the Germans to kill a HT and break a bazooka unit straight off the bat. Salvageble! A German stack rushed south to capture the church which gave the Americans the possibility to advance in concealed against Cx units and with numerical superiority. The end result was an American squad dead along its leader and no German casualties despite to combat locations. After that, fate rally took more Amrican casualties and the combination of poor setup and bad dice made me give up at turn two.
2021-06-05(A) nathan wegener vs Wes Vaughn German winCrazy dice gave me early advantage 4 American HS broken. Pz4 had no smoke but I got a critical hit on American 667+Baz and by GT 3 had eliminated all but 1.5 US squads. Armor battle made it close as the Shermans took out 2 Pz4 w no losses but PSK and PF stopped the Sherman threat. The remaining Pz4 got the 2 M20s and sealed the win
View all or balance report
ActionDate
dmareske Added a playing2022-03-19 04:04:23
dmareske Added a playing2022-02-28 17:04:31
Andy_Bagley Added a playing2022-01-06 22:09:06
Andy_Bagley Rated the scenario2022-01-06 21:55:23
DrDryg Added a playing2021-12-18 08:25:45
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(!germ-usa.png)Imagehoxson1392
(morn pic.png)Imagehoxson1408
(morn massacre map.png)Map Imagehoxson1386
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Statistics:
Avg Rating: 7.15Votes: 13
Views: 0
To-Play list count: 0
Estimated Play time: 5.9 hours
Recorded Games: 10
Archive recorded plays:
German4
American6
Drawn:0

ROAR Data: (as of November 2021)
Morning Massacre
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[A] German 12
[D] American 17
All Rights Reserved. (c)2022 Dave Ramsey.