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Salarola Junction MTO (id:#65279)
(ASL Roma 2020 ID: ROMA3)   [next]   [previous]
See Also: Salarola Junction (Orsogna version) by Advancing Fire
Salarola, Italy 1943-12-02 (1 other)
ORS1: Salarola Junction (Orsogna version) (Orsogna)
Designer: Sebastiano Caltabiano
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
New ZealandGerman
100%

Overview:

A gap opened between Infanterie-Division 65 and the neighboring Panzer-Division 26. On the morning of 2 December, the 4th New Zealand Brigade tried to exploit this gap by heading towards Melone, optimistically convinced that they could reach Chieti in 48 hours. Tanks of of Squadron B, 18th New Zealand Armoured Regiment, together with Companies B and C, 22nd New Zealand Infantry Battalion were preceded by Bren carriers and armored cars of the divisional cavalry.
Attacker: New Zealand (B Company, 22nd (Motor) Batttalion, 2nd New Zealand Division with B Squadron, 18th Armoured Regiment and Divisional Cavalry Regiment)
Defender: German (Gruppe Führer Zug, Bataillon I, Panzergrenadier-Regiment (, Panzer-Division 26 and Bataillon II, Fallschirmjäger-Regiment I)  
8 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:8.0 D:7.5
AFVs: A:3
Sherman III(a)
Staghound I (a)
Carrier MMG A

AFVs: D:0
SdKfz 2

Guns: A:0
OML 2-in. Mortar
D:0
PzB 39 ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night rules start turn 2, Soft Ground, Mud in grain hexes. Two Story Houses.
Map Board(s):
86 Show/hide map dependencies
PublicationBoard
ASL Roma 202086
Overlays: B2 OG1 OG2 OG3 OG4 Wd1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-10-12(A) Kermit Mullins vs Dan Best New Zealand winA somewhat gamey scenario with a lot of over design that restricts the players to a somewhat specific scripting. The Village fight plays second fiddle to the Set DC attempt. Dark and mud and too many overlays...just gum up the works. In our game, the British got armor to the T6 location and managed to break the German 3-3-8 as it attempted to place the DC in T6. The Carrier then moved into the T6 hex for the win.
2024-10-12(D) Dan Best vs Kermit Mullins New Zealand win2.5 hrsThis scenario is over designed. Too many overlays. Dismantled support weapons and the dumbest set up instructions. All this combines to make this scenario a series of stupid movement and bad shooting. Do not play this scenario there is nothing fun and everything annoying about scenario design in it.
2021-01-21(D) Rob MacGinley vs Jean-Yves Tessier New Zealand winVery close game where the DC component was very important
View all or balance report
ActionDate
Danno Added a playing2024-10-13 00:28:17
grumblejones Added a playing2024-10-13 00:26:14
hoxson1 Linked the scenario to ROAR2022-09-28 16:29:13
hoxson1 Uploaded the Board image2022-09-28 16:27:40
macrobosanta Added a playing2021-06-27 21:48:15
FileDescriptionUserViews
(salarola symbol.png)Imagehoxson1707
(salarola work.png)Map Imagehoxson1470
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Statistics:
Avg Rating: 4.50Votes: 4
Views: 0
To-Play list count: 0
Estimated Play time: 5.7 hours
Recorded Games: 2
Archive recorded plays:
New Zealand2
German0
Drawn:0

ROAR Data: (as of today)
Salarola Junction [Confirmed]
[A] New Zealand 1
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.