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Patton's Ghost KW (id:#65560)
(ASL Action Pack #17 Oktoberfest XXXV ID: AP183)   [next]   [previous]
Osan, South Korea 1950-09-27 (9 others)
PBP 10: First to See Will... (Paddington Bears '96 Pack)
S16-10: Running Engagement At Osan (Sweet 16 4-Pack 3)
KOR #4: Left Holding the Bag (Critical Hit Annual #4)
KOR #8: "What the Hell Goes on Here!" (Critical Hit Annual #4)
SKSD-01: Osan Again (Banzai!! # 24.2)
FT S6: At the Races with Dark Horse Six (Fight For Seoul)
FT S7: "Looks Like the Fourth of July" (Fight For Seoul)
FT S8: Changing the Guard at Namdeamun (Fight For Seoul)
FT S10: Liberté Call (Fight For Seoul)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanNorth Korean
48.888888888889%

Overview:

The breakout from the Pusan Perimeter would not be considered successful until Eighth Army linked up with X Corps coming from the Seoul area. To help make that a reality, each regiment of the First Team received fresh troops in early September in the form of a third battalion. The 7th Cavalry Regiment received a full 800 men from Fort Benning, and while they didn't have much time to train together, they were commanded by West Pointer Lt. Col. James H. Lynch. The intended site of the linkup was the town of Osan, which had seen one of the first battles of the war three months earlier, in which U.S. units were overrun and routed. With support from C Company, 70th Heavy Tank Battalion led by Lieutenant Robert Baker, Lynch's 3rd Battalion would lead the way.
Attacker: American (3rd Battalion, 7th Cavalry Regiment, 1st Cavalry Division and C Company, 70th Heavy Tank Battalion, "Task Force Lynch")
Defender: North Korean (4th Division)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:13.0
AFVs: A:3
M4A3E8 x 3

AFVs: D:2
T-34/85 x 2

Guns: A:0 D:2
76.2mm P obr. 39
82mm BM obr. 37
PTRS-41 ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: KW Terrain (W.3), D: Suicide Heroes (W6.4)
Map Board(s):
49 68 Show/hide map dependencies
PublicationBoard
ASL 12 - Armies of Oblivion49
ASL 12 - Armies of Oblivion (2nd Edition)49
Special Ops # 568
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-02-20(D) Douglas Leslie vs Marc Hanna American winThis was my first foray into the Korean War on ASL. I was the NKA which have the task of preventing the Americans from amassing VCs by way of capturing buildings, destroying tanks and exiting units. US casualties don't matter. It should be noted that the Americans can win if they can successfully exit their three AFVS, which is obviously problematic for the defenders who plenty of other things to worry about. I found set up to be quite difficult here. There are a lot of things to cover and the NKA defenders can end up being spread mighty thin. My main worry was a flank attack, so I set up the tank hunter heroes on the flanks. The ART gun also covered the NKA right flank. Needless to say, Marc came right up the middle so a good chunk of my AT defences were essentially useless. The defence started fairly well and a T34 managed to take out a tank with a rear shot after entering a building to get the shot. At this point things were looking good but things went awry when Marc waltzed a tank into the hex occupied by the T34 and survived CC despite bogging in the hex. That froze defensive fire and turned the tide in favour of the Americans who simply drove through the centre of the map to exit.
2023-06-12(A) Eric Partizan Eric vs American win
2022-12-21(A) John Garlic vs Matthew Romey American win[Imported from ROAR]
2022-06-06(A) James Holt vs Eric Shipley North Korean winAs the Americans, I committed the majority of my forces, including all armor, on the right side; I sent a smaller force down the very left edge. I almost immediately found three of the four wire, two being on the left edge in the light woods. The left flank was slowed down tremendously, especially by a stubborn squad in the single-hex stone building. Meanwhile on the right flank, I made good progress - so good in fact that I gave in to temptation and did a bum rush up through the hill-building complex towards the rightmost exit hex. Eric did a great job in falling back and just barely getting into position to place a firelane with the MMG down the road leading to the exit road hex. He also, critically, managed to get a T-34 positioned to cover the road as well. I had more than sufficient forces ready to exit, but I was too hasty on Turn 5, and paid the price for my recklessness. I should have sent a few squads to deal with the leader-directed MMG and threaten the T-34 instead. Americans have time to win this one if they are patient. The North Koreans have a lot of territory to cover at the start and it really depends on what VC the American player goes for. This scenario has good replay value and is worth a go.
2022-05-23(A) John Garlic vs Mike Grogan American win[Imported from ROAR]
View all or balance report
ActionDate
Hutch Modified the gps location2025-02-20 12:15:23
Dougban Added a playing2025-02-20 09:53:38
Bongiovanni Uploaded a VASL file2025-01-19 16:03:31
mtrodgers99 Posted a link/reference2023-07-01 00:23:25
Bongiovanni Added a playing2023-06-12 11:33:32
FileDescriptionUserViews
AP183 Setup File (AP183 - Patton's Ghost.vsav)VASL SetupBongiovanni74
(us-nkore.png)Imagehoxson1676
(patton ghost map.png)Map Imagehoxson1747
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by
Illustrated AAR by M. Rodgers (opens in new window)mtrodgers99

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Statistics:
Avg Rating: 6.60Votes: 10
Views: 0
To-Play list count: 0
Estimated Play time: 5.5 hours
Recorded Games: 11
Archive recorded plays:
American7
North Korean4
Drawn:0

ROAR Data: (as of today)
Patton's Ghost [Confirmed]
[A] American 15
[D] North Korean 19
All Rights Reserved. (c)2022 Dave Ramsey.