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Loosening the Noose ETO (id:#65659)
(From The Cellar Pack #11 ID: FT304)   [next]   [previous]
Notre Dame des Neiges, South of Dunkerque, France 1940-06-03 (2 others)
79: Bridge of the Seven Planets (ASL 10 - Croix de Guerre)
79: Bridge of the Seven Planets (ASL 10a - Croix de Guerre)
Designer: Lionel Colin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
FrenchGerman
55.555555555556%

Overview:

The Halt Befelh at the end of May didn’t stop the attacks on the Dunkerque pocket by German infantry. At the beginning of June, the pocket was still defended by several French divisions that, despite the losses, were still holding firm against German attacks. On the 2nd of June, a first counter attack was launched by one battalion supported by six Somuas. The attack managed to gain two kilometers but was stopped thereafter. Another attack was decided for the following day with all the troops available, namely only two exhausted infantry battalions and the last tanks of the 1ère Brigade Légère Mécanique. With the lack of coordination typical of French attacks in May, the attack was launched at the end of the night. The objective was to take the Basse-Colme bridge and so gain some space for the last ships.
Attacker: French (1ère Brigade Légère Mécaniqu)
Defender: German (No more details)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:8.5
AFVs: A:2
S35 x 2

AFVs: D:0
Guns: A:0
Mortier de 60 mle 35
D:1
3.7cm PaK 35/36
5cm leGrW 36

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Soft Ground, +1 LV Hindrance Turns 1 and 2
Map Board(s):
66 Show/hide map dependencies
PublicationBoard
Winter Offensive Bonus Pack 201366
Overlays: NONE
Errata (source)
Clarification: SSR1 Only the shellhole exists in hex B7, not the buildingLionel Colin (designer) on Gamesquad forum
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-03-18(A) Pascal Boileau vs Jean-Philippe Rigaud French winVery nice scenario. Despite a good defense in order to slow the French, the Germans were finally overwhelmed in the last turn. The issue of the game was undecided until the two last CC.
2025-03-05(A) Ian Morris vs Ian Ainsworth French win
2024-09-01(D) Dave Mareske vs Paul Works German winA well timed withdrawal from the initial positions gave the Germans the win. The French tanks bogged once and failed to move a couple of times. There was one Melee that lasted six game turns. Slowing down the French attack is key. The French made a dash for the last two buildings needed, but were denied with defensive fire.
2024-09-01(A) Paul Works vs Dave Mareske German win
2023-10-14(A) Richard Jenulis vs Will Fleming German winThis game the dice frustrated me. A German 8-0, squad and MMG survived numerous encircled 16 firepower shots, then 1:1 CC, 2:1 CC, and even 3:1 CC finally to be eliminated by the end of the game. Another German Squad did the same. In the end the French were 1 point shy of a victory with the Germans rolling DR2 on -2 shots. Sure they cowered, but the KIA were worth it.
View all or balance report
ActionDate
Hutch Modified the Unit Elements2025-03-20 12:34:02
lechiquier94 Added a playing2025-03-20 07:19:35
Gamer72 Added a playing2025-03-15 16:51:52
worksp2018 Added a playing2024-09-14 18:51:25
dmareske Added a playing2024-09-10 16:54:05
FileDescriptionUserViews
(!frenchgerm.png)Imagehoxson1622
(loose noose map new.png)Map Imagehoxson1632
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Statistics:
Avg Rating: 7.80Votes: 10
Views: 0
To-Play list count: 0
Estimated Play time: 3.9 hours
Recorded Games: 9
Archive recorded plays:
French5
German4
Drawn:0

ROAR Data: (as of today)
[Confirmed]
[A] Mutineer 10
[D]  
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