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Sumatra Skirmish PTO (id:#65828)
(Rally Point #19 ID: RPT185)   [next]   [previous]
Porsea, Sumatra, The Netherlands East Indies 1942-03-14 (7 others)
ATP09: The Pursuit (At the Point # 8-9)
EP15: The Pursuit (Euro-Pack IV - The War in North Africa)
FE 10: An Abandoned Army (Fanatic Pack 1)
FE 162.1: Van de Ploeg to the Rescue (Dutch Pack)
Bonus #4: Break off the Pursuit (Afrikakorps - Bonus Stuff)
FrF80: Breaking Bad (Friendly Fire Pack 10)
ASLN15: The Pursuit (Critical Hit #8.1)
Designer: Evan Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseDutch
50%

Overview:

Combat operations ended on 09 March 1942 when General Hein ter Oooten, the KNIL Commander, surrendered all Dutch and Allied forces on Java. The Japanese wasted no time continuing their conquest of the Netherlands East Indies. On 12 March, they began the ground operations portion of Operation T by landing 22,000 soldiers of the reinforced Imperial Guard at Baloeng Bay near Sabang Island. On the 14th at Porsea, a Dutch platoon became surrounded and under heavy attack. A rescue force under Lieutenant K. Van de Ploeg was organized with two Marmon Herrington AC’s to rescue the isolated platoon.
Attacker: Japanese (Kokushi Detachment, Imperial Guards Division)
Defender: Dutch (Potsdam Garrison and Group Van de Ploeg, KNIL)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:9.0
AFVs: A:0
AFVs: D:2
Marm-Herr III(b) x 2

Guns: A:0
Type 89 Heavy Grenade-Launcher x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1) Exc. All roads exist. All Blgs: Ground level.
Map Board(s):
q o Show/hide map dependencies
PublicationBoard
ASL Starter Kit Expansion Pack #1 2nd Editionq
ASL Starter Kit Expansion Pack #1 1st Editionq
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-07-04(A) O Ramaille vs Dutch winThe Marmon-Herrington armored cars moved forward and blocked the street preventing an easy walk to the other key buildings. Japanese troops were still able to progress but the Dutch got time to reinforce the buildings. Eventually, the armored cars were destroyed but the Dutch were able to eliminate several Japanese units. A lucky Japanese shot broke Van de Ploege and a few squads forcing him to rout out of the buildings. Last turn and the Japanese were able to enter HtH CC with the remaining Dutch units. In one CC, everyone was killed. But in the other a few Dutches managed to survive and kill their enemy. A Dutch victory.
2024-06-27(A) O Ramaille vs Dimitri Japanese winThe Marmon-Herrington armored cars got quickly destroyed by accurate Japanese MG fire. First banzai charges ran well and put the Japanese troops quickly in the victory buildings. However, the Dutch formed a kill stack of 3 squads with the 9-2 leader and began to cut the adjacent Japanese. Reckless, the stack attacked successfully in CC but lost their leader. Banzai charges and a last HtH CC provided Victory for the Japanese.
View all or balance report
ActionDate
lt_steiner Added a playing2024-07-04 21:41:51
Hutch Modified the overview2024-07-03 15:17:34
Hutch Modified the misc. rules2024-07-03 12:16:27
Hutch Modified the unit counts2024-07-01 21:37:09
Hutch Modified the Unit Elements2024-07-01 21:32:11
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Statistics:
Avg Rating: 6.00Votes: 2
Views: 0
To-Play list count: 0
Estimated Play time: 2.8 hours
Recorded Games: 2
Archive recorded plays:
Japanese1
Dutch1
Drawn:0

ROAR Data: (as of today)
Sumatra Skirmish
[Log in to Confirm or Edit]
[A] Japanese 1
[D] Dutch 1
All Rights Reserved. (c)2022 Dave Ramsey.