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Breakthrough to Kozani MTO (id:#65965)
(Critical Hit Retro Magazine 1 ID: CH 9 (ver. 1.1))   [next]   [previous]
Prior Publication: Critical Hit #1
See Also: Breakthrough to Kozani by Critical Hit Breakthrough to Kozani by Critical Hit
Midway between Vevi & Kozani, Greece 1941-04-13 (16 others)
111: Balkan Sideshow (ASL 12 - Armies of Oblivion)
112: Out of Cowardice (ASL 12 - Armies of Oblivion)
J48: Blood Enemies (ASL Journal # 3)
CH 9: Breakthrough to Kozani (Critical Hit # 1)
EP100: Determination, Resolve and Grenades (Euro-Pack VI - Partisan Warfare)
PL D: Easter at Tobruk (Platoon Leader)
JDS60/61: Reprise (Journal du Stratège)
TAC53: Victoire a la Pyrrhus (Tactiques # 7)
FT 59: War the Italian Way (Franc-Tireur # 9)
U22: Road to Kozani Pass (Turning the Tide)
S16-14: Road To Kozani Pass (Sweet 16 4-Pack 4)
111: Balkan Sideshow (ASL 12 - Armies of Oblivion (2nd Edition))
112: Out of Cowardice (ASL 12 - Armies of Oblivion (2nd Edition))
219: Blood Enemies (ASL 12 - Armies of Oblivion (2nd Edition))
CH 9 (ver. 1.1): Breakthrough to Kozani (Critical Hit #1 2022 Reprint)
FT59: War The Italian Way (From The Cellar #13)
Designer: Jean Paul Pallud
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish
36.363636363636%

Overview:

At Ptolemais, a town midway between Vevi and Kozani, German reconnaissance patrols reported that the road bridge south of the town had been blown up and that a ditch filled with water, six feet wide and three feet deep, now cut across both sides of the road. The German commander sent out two patrols to find a road that bypassed the ditch. Their task was not unnoticed by the British. . .
Attacker: German (33rd Panzer Regiment)
Defender: British (1st Armored Brigade)  
12 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.5 D:10.0
AFVs: A:8
PzKpfw IIIG x 4
PzKpfw IIF x 2
SPW 251/1 x 2
SdKfz 11 x 3
Opel Blitz x 3
Motorcycle x 4
Motorcycle w/Sidecar x 3

AFVs: D:8
A10 Mk IA x 3
Mk VIB x 5
30-cwt Lorry x 2

Guns: A:1
8cm GrW 34
PzB 39 ATR
D:2
OQF 25-Pounder Gun-How. x 2
Boys ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Buildings: Wooden
Map Board(s):
2 4 3 6 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 1 - Beyond Valor (3rd Edition)3
ASL 1 - Beyond Valor (3rd Edition)4
ASL 5a - For King and Country6
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the Attacker's AFVs2024-08-06 01:31:55
Hutch Modified the Attacker's AFVs2024-08-06 01:31:28
Hutch Modified the unit counts2024-08-06 01:31:28
Hutch Modified the Attacker's AFVs2024-08-06 01:30:59
Hutch Modified the Attacker's AFVs2024-08-06 01:30:27
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(ch9_map_wood_bldgs_no_grain.png)Map Imagehoxson1562
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 15.2 hours
Recorded Games: 0
Archive recorded plays:
German0
British0
Drawn:0

ROAR Data: (as of today)
Breakthrough to Kozani
[Log in to Confirm or Edit]
[A] German 4
[D] British 7
All Rights Reserved. (c)2022 Dave Ramsey.