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Too Rapid An Advance ETO (id:#66354)
(ASL Journal #13 ID: J199)   [next]   [previous]
Hill 173.7, Russia 1941-09-08 (2 others)
167: Breakout From Prääzä (ASL 14 - Hakkaa Päälle!)
168: Forest Bastion (ASL 14 - Hakkaa Päälle!)
Designer: Ken Dunn
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianGerman/German (SS)
25.925925925926%

Overview:

Operation SILBERFUCHS, launched earlier in the summer, was beginning to bog down thanks to the poor supply, the unforgiving terrain, and the tenacious Soviet defense. General Dietl had demanded reinforcements, and High Command finally provided much needed troops in the form of two mountain divisions, one of which was an SS division. Ferocious counterattack by the Soviets lessened, indicating that the Soviets were moving over the the defensive. If the Germans were to reach Murmansk, it would be now or never.
Attacker: Russian (52nd Rifle Division)
Defender: German/German (SS) (SS-Gebirgs-Division 6 "Nord" with Gebirgs-Division 2)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:22.0 D:16.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
5cm leGrW 36 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: At setup only, Level 2 or above is concealment terrain
Map Board(s):
9 77 Show/hide map dependencies
PublicationBoard
ASL 11 - Doomed Battalions (2nd Edition)9
ASL 11 - Doomed Battalions (3rd Edition)9
ASL Journal #1377
ASL 11a - Doomed Battalions (4th Edition)9
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-01-05(D) S. Slunt vs Dan Lepore German/German (SS) winTo me the game appeared that it was going to be very difficult for the Germans to win. The Germans spread out and forced the Russians to split up their overwhelming Firepower. The Russian advanced slowly in Left Centre and Right groups. By the end of the Russian turn for the the Right Germans were gone. But on the Left side the Russian group was having trouble with the SS. The last good order Russian on the Left side around the level 3 hill was broken. When the German reinforcements were able to distract the Russians so that a SS unit was able to skirt back around the Stone building on the fourth level, the Russians realized that there was no way to get to that squad and deal with the remaining 2 SS squads on the board.
2024-06-28(D) Dan Best vs Kermit Mullins German/German (SS) win
2024-06-28(A) Kermit Mullins vs Dan Best German/German (SS) winTough fight with too many freakin boxcars and Russian 11's, which honestly stripped the fun from the scenario. One SS 4-6-8 reached the opposite board edge with the relief force on Turn 5 for an SS win. Victory conditions should require an SS squad to remain on a hill hex. Might be too hard for Russians to win this thing.
2024-04-22(A) Doug Bleyaert vs Mike Nicely German/German (SS) win
2023-05-15(D) Larry Rohlfing vs Paul Washington German/German (SS) win
View all or balance report
ActionDate
slunts Added a playing2025-01-05 23:41:50
hoxson1 Modified the misc. rules2024-10-21 19:02:13
bleyaert62 Added a playing2024-10-05 21:23:08
grumblejones Added a playing2024-06-29 01:23:56
Danno Added a playing2024-06-29 01:22:26
FileDescriptionUserViews
(!sov-germ and SS.png)Imagehoxson1482
Mapboard (VASLMap.png)Map ImageYarlis461
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Statistics:
Avg Rating: 5.88Votes: 8
Views: 0
To-Play list count: 0
Estimated Play time: 4.8 hours
Recorded Games: 7
Archive recorded plays:
Russian1
German/German (SS)5
Drawn:1

ROAR Data: (as of today)
Too Rapid an Advance
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[A] Russian 6
[D] German 15
All Rights Reserved. (c)2022 Dave Ramsey.