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Last Assault on the Steelworks WTO (id:#66777)
(Winter Offensive Bonus Pack 2024 ID: WO48)   [next]   [previous]
Colombelles, France 1944-07-18 (24 others)
FT45: A Bridge Too Near... (Franc-Tireur # 8)
DB030: 88 Alley (Dispatches from the Bunker #14)
V17: Becker's Battery (View From the Trenches # 26 & 27)
JA 04: A Triangle of Buggers (Internet: Jeffery T. Allen)
GL 1: Hill 67 version 1.5 (ASL Digest # 7.09)
: Une Belle Pagaille (Internet)
BtB 15: Becker's Battery (Beyond the Beachhead 2)
AP70: Sons of Slava (ASL Action Pack # 7)
ESG81: A Healthy Respect (Dezign Pak 7)
ESG121: Behemoths & Bullet Sponges (Dezign Pak 10)
ITR-18: Capital of the Ruins (Into The Rubble 2)
GJ044: Fox Hunt (Grumble Jones)
: Glorious Goodwood (View From the Trenches - Brit Pack)
#3: Deep Raid (Kaunas Offensive)
LSSAH 42: Hornet's Nest (Leibstandarte Pack 6 - Normandie)
LSSAH 43: Tommy-Knocker (Leibstandarte Pack 6 - Normandie)
#7: Out of the Rubble (Critical Hit Annual #6)
BP #1: Blutwurst Morgen (Brody Pocket 1)
BP #2: Ivan's Redoubt (Brody Pocket 1)
BP #3: Buying Time (Brody Pocket 1)
BP #19: Standard Bearers (Brody Pocket 3)
BP #20: Alley Tanks (Brody Pocket 3)
S102 (S95): Clay Pigeons of St. Lô (Special Ops #12)
S113: Lytle Too Much (Basic Training: Issue One)
Designer: Kevin Meyer
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
CanadianGerman
41.176470588235%

Overview:

Luftwaffen-Feld-Division 16 was severely mauled during battle on 2 July west of the Orne River. Remnants of this division were then attached to Panzer-Division 21 and placed in line east of the Orne River, around Colombelles and its steelworks-the Société Métallurgique de Normandie (Metallurgic Company of Normandy). 18 July marked the opening day of Operation GOODWOOD, which was intended to complete the capture of Caen and to move on the Bourguébus Ridge to the south. It opened with a massive bombing raid mission that wrecked the steelworks itself and cratered the surrounding fields. The North Shore Regiment of the 8th Canadian Infantry Brigade opened its attack as a rainstorm commenced that provided cove for this initial advance.
Attacker: Canadian (North Shore Regiment, 8th Canadian Infantry Brigade)
Defender: German (Bataillon I, Luftwaffen-Jäger-Regiment 32, Luftwaffen-Feld-Division 16)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.0 D:13.5
AFVs: A:3
Sherman V(a) x 3

AFVs: D:0
Guns: A:0
OML 2-in. Mortar x 2
D:2
5cm PaK 38
2cm FlaK 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Factories (B23.74), +1 LV Hinderance T1+2, D: 3 Fortified Buildings
Map Board(s):
m-dx k-dx q-dx r-dx Show/hide map dependencies
PublicationBoard
Winter Offensive Bonus Pack 2024q-dx
Winter Offensive Bonus Pack 2024r-dx
Winter Offensive Bonus Pack 2022m-dx
Winter Offensive Bonus Pack 2018k-dx
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-04-23(A) rene cote vs mrosberg Canadian win
2025-03-08(D) Ric Hammond vs Fen Yan German win0.1 hrsWest Coast Melee '25 , The Big Visnowski mini final. One with last close combat. German 9-1 gets the ambush. 8 to 1 odds. Canadian roll an 11. Leader survives. Game over.
2025-03-08(A) Paul Legg vs John Martin Canadian winHeroes 2025 - Round 3

this went the distance being won on the last close combat.
2024-10-09(D) Andy Goldin vs Chad Cummings Canadian win5 hrsASLOK Mini 2024.
I set up two fortified locations and my AA gun in the northern factory, MMG in a fortified location in the center factory, and surrounded the southern factory with wire. I mined the nearby woods and placed my 50L ATG in the rear, with a clear field of fire along the southern road. By SSR, every orchard is a shellhole hex. The better fields of fire this enabled is reduced somewhat by the +1 LV on Game Turns 1&2.

Chad ‘flooded the zone’ with half squads against which I held my fire initially, preferring to shoot at squads only. That meant Chad could use his HS to start to get around my defenses. Although my defending Germans shot up everything they could, it wasn’t enough.

A couple incidents stand out. First, I had forgotten that you need a squad equivalent to keep an adversary out of a Fortified Building hex, so I didn’t think to reinforce my AA gun crew which had been keeping the Canadians out of two factories. Chad Advanced one of his many HS into the gun’s location, ambushed the crew, killing it, and then destroyed the gun in the next Rally Phase. This meant my center factory was no longer tenable and I had to rout my broken units out as best I could. Second, Chad was wary of my 50L ATG, and rightly so. I went on at least a few rate tears and really needed them to break Chad’s elite Canadians.

My reinforcements entered but by that point were confined to the southernmost portion of the board since he had now occupied the rearmost factory. My ATG and reinforcements held the line but had no chance of pushing Chad out of his two (and soon to be three) factories so I conceded on Turn 6.
2024-10-09(D) John Garlic vs Alan Saltzman German winExcellent Scenario. I set up my defennses forward with the intent to fall back. Both guns were in the middle factory in opposite corners so they had clear fields of fire. The ATG did really well and got lukcy with a CH. It ended up taking out two Shermans. All overloaded his attack on the flank where I had my minefields. He rushed right through then, but I was able to hold him at the factory by defended back. I didn't inflict a lot of losses, but was able to break enough guys to stall attack. Last tank punched through on road, but I was able to swarm him when my reincorcements came on and take him down with a faust.
View all or balance report
ActionDate
rangercote Added a playing2025-04-23 01:35:59
Paul Legg Linked the scenario to ROAR2025-03-15 00:24:59
Paul Legg Added a playing2025-03-15 00:22:35
Ric of The LBC Added a playing2025-03-10 18:42:45
jgarlic79@gmail.com Added a playing2024-10-29 18:29:31
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Statistics:
Avg Rating: 7.57Votes: 7
Views: 0
To-Play list count: 0
Estimated Play time: 5.3 hours
Recorded Games: 7
Archive recorded plays:
Canadian3
German4
Drawn:0

ROAR Data: (as of today)
Last Assault on the Steelworks [Confirmed]
[A] Canadian 4
[D] German 6
All Rights Reserved. (c)2022 Dave Ramsey.