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Morning Glory MTO (id:#66835)
(Orange Blossom ID: OB1)   [next]   [previous]
West of Cider Crossroads, Italy 1943-12-18 (4 others)
LN2-2: Hellzapoppin' Ridge (Leatherneck 2)
180: The T-Patchers (ASL 3a - Yanks (2nd Edition))
OTT 8: All the King's Horses (Austin Tournament Pack)
OB2: Orange Blossom Disaster (Orange Blossom)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
CanadianGerman
20%

Overview:

As part of Operation MORNING GLORY, the Canadian 1st Brigade executed a meticulously planned assault with the aim of carving a deep salient into the German defensive line southwest of Ortona. Leading the charge were the 48th Highlanders of Canada, tasked with the formidable challenge of swift advancement under the protective umbrella of an extensive artillery barrage. Their primary objective was to sever the Villa Grande Road approximately 2000 yards from the pivotal "Cider" crossroads. This phase of the operation showcased an exemplary level of coordination between artillery, infantry and armoured units. Navigating through shattered orchards and vineyards, the 48th Highlanders employed a 'Y' formation as they pressed forward.
Attacker: Canadian (48th Highlanders, 1st Canadian Infantry Brigade and ‘B’ Squadron, 12th Canadian Armoured Regiment (Three Rivers Regiment))
Defender: German (Panzergrenadierregiment 361, 90. Panzergrenadier Division)  
6.5 turns
    Players: 2     OBA: Canadian     Night: No
Unit Counts:
Squads: A:13.0 D:10.0
AFVs: A:6
Sherman III(a) x 6

AFVs: D:0
Guns: A:0
OML 2-in. Mortar x 2
D:4
7.5cm PaK 40 x 2
8cm GrW 34 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Grain: Vineyards (B12.7), Orchards: Olive Groves (B14.8), Mist LV (E3.32). D: PB (B30)
Map Board(s):
4 17 11 61 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)4
ASL 3a - Yanks (2nd Edition)17
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)11
ASL Action Pack # 761
ASL 11a - Doomed Battalions (4th Edition)11
ASL 3 - Yanks17
Overlays: OW1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-05-30(D) Doba Serge vs Pascal B. German win
2025-05-30(A) Pascal Boileau vs Serge Doba German winThe Canadians fell short of 6 VP. Creeping barrage was ineffective for the whole game.
2024-08-13(D) Jeff B vs Steve Etzelmueller German winSteve decided to push up the middle with his barrage and his troops. This avoided the mines, but this will be tough for the Canucks if the guns are allowed unmolested overwatch. And that's exactly what this allowed, with a squad blown to bits in the woods by a mortar shot. Turn 2 saw the Canucks be held up by one of the MG nest FLs, as well as their own barrage, and a Sherman was knocked out trying to swing around behind cover of the eastern woods. Turn 3 the barrage jumped right over the PB. With fanaticism saving me from cowering more than once it would be tough to pass. But one of the German mortars overheated for good. Turn 4 saw the Canuck attack shift increasingly east, but as long as they were stuck down on the plains they were of little threat. Turn 5 saw the PB crew finally succumb to a casualty MC, but by this time most of the Canucks had already passed them by, and another Sherman was fried navigating the eastern road. With the barrage rolling on ahead, and still in total control of the heights, the German reinforcements were able to move up and man the hedgerow. The Canucks read the writing on the wall and spent Turn 6 pulling back and hiding, and the Germans accepted their concession with the CVP count 18-4 in their favor. With the game victory this gave them an opening round score of 8-0.
2024-06-22(D) Dave Mareske vs Dan Best German winCanadians came up the middle avoiding the wire on the board edge and the Germans were ready for them. AT guns took out four tanks and the MMG had some impressive ROF which kept the Canadians broken. When the fifth tank immobilized in some mines Dan conceded not having enough points to exit. The Creeping Barrage was interesting but had little effect.
2024-06-22(A) Dan Best vs Dave Mareske German winFirst to play and post.
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ActionDate
Hutch Modified the misc. rules2026-08-24 14:43:47
Hutch Modified the Unit Elements2026-08-24 14:42:12
Hutch Modified the overview2026-08-24 14:41:08
Hutch Modified the Unit Elements2026-08-21 02:10:18
Hutch Modified the Unit Elements2026-08-21 02:06:37
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Statistics:
Avg Rating: 6.33Votes: 6
Views: 0
To-Play list count: 0
Estimated Play time: 6 hours
Recorded Games: 5
Archive recorded plays:
Canadian1
German4
Drawn:0

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