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Belgian Bottleneck WTO (id:#66977)
(Quick 6 Scenario Pack VII ID: Q38)   [next]   [previous]
Northwest of Liège, Belgium 1940-05-11 (34 others)
46: Birds of Prey (ASL 6 - The Last Hurrah (2nd Edition))
J40: Might Makes Right (ASL Journal # 3)
J41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
VV15: Piege a Marche (Vae Victis # 20)
V03: Assault on a Queen (View From the Trenches # 7)
G1b: Paper Line (Internet)
FT 89: Too Little, My Friend ... (Franc-Tireur #11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
VHN6: Battling for Belgium (Critical Hit # 7.1)
ESG97: Foot in the Door (Dezign Pak 8)
SP207: Resiste et Mords (Schwerpunkt #18)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 2: The Veluwe (Blitzkrieg in the West - Northern Campaign)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a - Croix de Guerre)
BWC-7: The Maastricht Bridges (Blitzkrieg in the West - Central Campaign)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
BWC-9: Holding The Line (Blitzkrieg in the West - Central Campaign)
BG7: Suxy Riders (Covered)
ASLN65: Frontal Collision (Critical Hit #8.2)
46: Birds of Prey (ASL 11a - Doomed Battalions (4th Edition))
Designer: George Kelin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBelgian
50%

Overview:

The strategic initiative gained with the capture of Fort Eben-Emael and the Albert Canal crossings were briefly stalled by the demolition of the Maas bridges by Dutch forces. It wasn't until the early hours of the next morning that the German Panzer units could resume their advance, following the establishment of makeshift pontoon bridges. By daybreak, the 4th Panzer Division was sweeping southwest, bypassing the congestion at Maastricht. The Belgian III Corps had tactically retreated from the Liège fortress to evade encirclement, leaving the Liège Fortress Regiment to conduct rearguard actions and slow the German onslaught. The Belgian strategy to conduct a defensive action along the Albert Canal crumbled with the swift loss of critical crossings and the fall of Fort Eben-Emael.
Attacker: German (Schützenbatallion 5, 4. Panzerdivision)
Defender: Belgian (Régiment de Forteresse de Liège)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:9.5
AFVs: A:3
PzKpfw IIA x 3

AFVs: D:0
Guns: A:0
5cm leGrW 36 x 2
PzB 39 ATR x 2
D:1
7.6cm FRC
50mm DBT MTR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Stream: Fortable & Non-Frigid (B21.41), A: AE (H1.22), D: AF (A7.36)
Map Board(s):
41 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)41
ASL 10 - Croix de Guerre41
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-05-02(A) Dan Best vs Kermit Mullins Belgian win2 hrs
2025-05-02(D) Kermit Mullins vs Dan Best Belgian win2 hrsFun scenario, but very hard on Dan's Germans. My Belgians held an upfront MLR on Hill 520 and chewed up the Germans in fierce upfront fighting. Dan's 9-1 would go Heroic, but then die along with a squad ad my HMG went on an epic rate of fire tear. My gun would Shock then knock out 1 tank, while my sniper broke both mortar halfsquads, wounded the 8-1 and killed a half-squad. 21 CVP cap was hit on Turn 3 for a Belgian win.
2025-02-03(A) Dave Mareske vs Dennis Dowd German winThe Belgian forces put up a stiff defense but eventually broke under the GER 5-4-8 group, DCs and FT (which miraculously did not run out of fuel!) and tanks that were fairly effective with the smoke dispensers. The level two hill and the stone buildings are key to slowing the Germans down.
View all or balance report
ActionDate
Hutch Modified the gps location2025-05-07 18:17:17
Hutch Updated the Victory Conditions2025-05-07 12:54:39
Hutch Modified the overview2025-05-07 12:50:11
Hutch Modified the misc. rules2025-05-07 12:03:24
Hutch Modified the overlays2025-05-07 12:01:42
FileDescriptionUserViews
Q38 Setup File (Q38 Setup File.vsav)VASL SetupBongiovanni9
(german-belgium.png)ImageHutch183
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Statistics:
Avg Rating: 7.00Votes: 3
Views: 0
To-Play list count: 0
Estimated Play time: 3.6 hours
Recorded Games: 2
Archive recorded plays:
German1
Belgian1
Drawn:0

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