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Les 3 Communes WTO (id:#67025)
(From The Cellar Pack #13 ID: FT16)   [next]   [previous]
See Also: Les 3 Communes by Le Franc Tireur
The Redoubt of Les 3 Communes, Authion Heights, France 1945-04-12 (16 others)
NQNG6: One Eye to the West (Waffen-SS I: No Quarter No Glory!)
MM98-I: Sacrificial Lambs (March Madness `98 Pack)
KE 21: Franzen's Roadblock (March Madness `99 Pack)
TOT 24: Across the Aller (Time on Target # 2)
TOT 25: Franzen's Roadblock (Time on Target # 2)
FT 16: Les 3 Communes (Franc-Tireur # 5)
PA3: Golden Pheasants (Panzer Aces)
RPT8: Well Taught (Rally Point # 1)
FE 175: The Hohenruppersdorf Hop (Son of Oblivion Pack)
ESG #56: Cost of Allegiance (Dezign Pak 5)
RPT49: Spring Cleaning (Rally Point # 5)
ATF2: One Eye to the West (HOB's All Time Favorites)
BB 13.2: Last Man Out (Coastal Fortress)
U48: The Rag Tag Circus (Rivers to the Reich)
#13: Hände Hoche! (Across the Aller 2)
#14: Franzen's Tiger (Across the Aller 2)
Designer: Pierre Anselin and Xavier Vitry
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

"The Three Communes" -- Definitely, the Germans were outnumbered, but they committed a full company from the "Meer Alpen" Regiment in order to prevent the Free French from taking the overwatching position of "Les 3 Communes". Some other units were also sent to join the Gebirgsjägers, including Grenadiers from the 34. INfanterie-Division along with some remnants of a Luftwaffe unit. To cope with such a determined defense, the French brought into action a couple of captured AT guns and launched an all-out assault early in the afternoon.
Attacker: Free French (Bataillon d'Infanterie de Marine et du Pacifique, 4ème Brigade, 1ère Division Française Libre with 1er Régiment de Fusiliers Marins)
Defender: German (MeerAlpen-Regiment, 5. Gebirgs Division with Infanterie-Regiment.80 and Infanterie-Regiment.253)  
5.5 turns
    Players: 2     OBA: German     Night: No
Unit Counts:
Squads: A:25.0 D:12.0
AFVs: A:3
M3A3 lt x 2
M3 ht x 2

AFVs: D:0
Guns: A:2
7.5cm PaK 40 x 2
M2(a) 60mm Mortar x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: AE (H1.22) and Sappers (B28.8). No captured use penalties on PaK 40s.
Map Board(s):
24 9 Show/hide map dependencies
PublicationBoard
ASL 2 - Paratrooper (2nd Edition)24
ASL 3a - Yanks (2nd Edition)24
ASL 11 - Doomed Battalions (2nd Edition)9
ASL 11 - Doomed Battalions (3rd Edition)9
ASL Action Pack # 3 Few Returned24
ASL 11a - Doomed Battalions (4th Edition)9
Overlays: FT1
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the Attacker's AFVs2025-09-23 11:14:05
Hutch Modified the unit counts2025-09-23 11:14:05
Hutch Modified the unit counts2025-09-23 11:13:20
Hutch Modified the Attacker's AFVs2025-09-23 11:13:20
Hutch Modified the Attacker's Guns2025-09-23 11:13:20
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(freefrench-germ.png)Imagehoxson1215
(les_3_comm_map.png)Map Imagehoxson1225
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 6.1 hours
Recorded Games: 0
Archive recorded plays:
Free French0
German0
Drawn:0

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