Consolidation WTO (id:#67191)
Chef-du-Pont, France
1944-06-09 (37 others)
ABS-6: Steel Rain (Airborne Stand!)
ABS-7: Easy Company (Airborne Stand!)
ABS-8: Headlong Charge (Airborne Stand!)
ABS-9: Forming The Perimeter (Airborne Stand!)
ABS-10: Let Motey Punch (Airborne Stand!)
AA 6: Go! Go! Go! (All American I: Kellam's Bridge)
AA 7: Easy Over (All American I: Kellam's Bridge)
AA 8: Charge the Causeway (All American I: Kellam's Bridge)
AA 9: VII Corps Bridgehead (All American I: Kellam's Bridge)
AA 10: Go to Town (All American I: Kellam's Bridge)
AA 17: Millett's Men (All American II: Timmes' Orchard)
AA 26: Everybody's Dying (All American III: Shanley's Hill)
AA 27: Lifeline (All American III: Shanley's Hill)
AA 28: Access Denied (All American III: Shanley's Hill)
FT42: No Luck (Franc-Tireur # 8)
RPT23: The Bavent Recce (Rally Point # 3)
ASLSK B5: On to Montebourg - 1 (Ecausseville) (Battles Magazine #5)
KB II 6: Go! Go! Go! (All American I: Kellam’s Bridge (2nd Ed.))
KB II 7: Easy Over (All American I: Kellam’s Bridge (2nd Ed.))
KB II 8: Charge the Causeway (All American I: Kellam’s Bridge (2nd Ed.))
KB II 9: VII Corps Bridgehead (All American I: Kellam’s Bridge (2nd Ed.))
KB II 10: Go To Town (All American I: Kellam’s Bridge (2nd Ed.))
GJ011: Tough Assignment (Grumble Jones)
AP104: Linkup (ASL Action Pack #11 29 Let's Go!)
GJ059: A Deadly Pasture (Grumble Jones)
#1: The Good Sheperd (St. Lo: The Battles for Hill 192)
BtB A2: Hill 35 (Behind the Beachhead Tournament 2019)
BtB A3: Supply Dump (Behind the Beachhead Tournament 2019)
BtB B1: Across the Aure Valley (Behind the Beachhead Tournament 2019)
BtB B2: Half Its Mission (Behind the Beachhead Tournament 2019)
BtB C1: Going In Light (Behind the Beachhead Tournament 2019)
BtB C2: Weathering the Fire (Behind the Beachhead Tournament 2019)
AP133: Two the Hard Way (ASL Action Pack #14 Oktoberfest XXXIV)
Q18: Take The Crossroads (Quick 6 Scenario Pack III)
2: Capture Hill 35 (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
Q28: Going in Light (Quick 6 Scenario Pack V)
Q41: River Crossing Ruckus (Quick 6 Scenario Pack VII)
ABS-7: Easy Company (Airborne Stand!)
ABS-8: Headlong Charge (Airborne Stand!)
ABS-9: Forming The Perimeter (Airborne Stand!)
ABS-10: Let Motey Punch (Airborne Stand!)
AA 6: Go! Go! Go! (All American I: Kellam's Bridge)
AA 7: Easy Over (All American I: Kellam's Bridge)
AA 8: Charge the Causeway (All American I: Kellam's Bridge)
AA 9: VII Corps Bridgehead (All American I: Kellam's Bridge)
AA 10: Go to Town (All American I: Kellam's Bridge)
AA 17: Millett's Men (All American II: Timmes' Orchard)
AA 26: Everybody's Dying (All American III: Shanley's Hill)
AA 27: Lifeline (All American III: Shanley's Hill)
AA 28: Access Denied (All American III: Shanley's Hill)
FT42: No Luck (Franc-Tireur # 8)
RPT23: The Bavent Recce (Rally Point # 3)
ASLSK B5: On to Montebourg - 1 (Ecausseville) (Battles Magazine #5)
KB II 6: Go! Go! Go! (All American I: Kellam’s Bridge (2nd Ed.))
KB II 7: Easy Over (All American I: Kellam’s Bridge (2nd Ed.))
KB II 8: Charge the Causeway (All American I: Kellam’s Bridge (2nd Ed.))
KB II 9: VII Corps Bridgehead (All American I: Kellam’s Bridge (2nd Ed.))
KB II 10: Go To Town (All American I: Kellam’s Bridge (2nd Ed.))
GJ011: Tough Assignment (Grumble Jones)
AP104: Linkup (ASL Action Pack #11 29 Let's Go!)
GJ059: A Deadly Pasture (Grumble Jones)
#1: The Good Sheperd (St. Lo: The Battles for Hill 192)
BtB A2: Hill 35 (Behind the Beachhead Tournament 2019)
BtB A3: Supply Dump (Behind the Beachhead Tournament 2019)
BtB B1: Across the Aure Valley (Behind the Beachhead Tournament 2019)
BtB B2: Half Its Mission (Behind the Beachhead Tournament 2019)
BtB C1: Going In Light (Behind the Beachhead Tournament 2019)
BtB C2: Weathering the Fire (Behind the Beachhead Tournament 2019)
AP133: Two the Hard Way (ASL Action Pack #14 Oktoberfest XXXIV)
Q18: Take The Crossroads (Quick 6 Scenario Pack III)
2: Capture Hill 35 (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
Q28: Going in Light (Quick 6 Scenario Pack V)
Q41: River Crossing Ruckus (Quick 6 Scenario Pack VII)
Designer: Ken Dunn
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
Lt. Colonel Thomas Shanley and his troops were still ensconced on Hill 30 defending it and the crossing at Chef-du-Pont. He was three days into the defense and still isolated from the rest of the American forces. However, some supplies had started to get through the swamp, especially much-needed plasma for the wounded. Major General Matthew B. Ridgeway had managed the crisis at both La Fière and Sainte-Mère-Église and now had the resources and time to solve the issue at Chef-du-Pont and bring his isolated troops back into the fold. Thus, he sent Colonel Roy Lindquist and the rest of the 508th on a flanking maneuver from La Fière towards Shanley's position on Hill 30 to consolidate the lines.Attacker: German (Grenadier-Regiment 1057, Luftlande-Infanterie-Division 91)
Defender: American (508th Parachute Infantry Regiment, 82nd Airborne Division)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:15.0 D:11.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:2 7.5cm leIG 18 x 2 D:0 |
Misc Rules: | CdP SSR. |
Map Board(s): |
Publication | Board |
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HASL 12b - Drop Zone: Chef-du-Pont | MMP: CdP |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
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Hutch Uploaded the Board image | 2025-08-08 13:52:50 |
Hutch Modified the gps location | 2025-08-08 12:47:32 |
Hutch Modified the overview | 2025-08-08 11:42:40 |
Hutch Modified the location | 2025-08-07 20:40:35 |
Hutch Modified the misc. rules | 2025-08-07 20:37:32 |
File | Description | User | Views |
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(german-82nd ab.png) | Image | Hutch | 9 |
(CdP06.jpg) | Map Image | Hutch | 3 |
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