Sea of Tranquility
Scenario balance report
Games with no balance used/recorded: 48 (11 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
865 | 983 | 34% | 2024-07-18 | Lost |
983 | 865 | 66% | 2024-05-01 | Won |
1084 | 976 | 65% | 2023-03-13 | Lost |
1002 | 997 | 51% | 2021-03-28 | Lost |
1005 | 933 | 60% | 2020-05-23 | Lost |
1067 | 1023 | 56% | 2019-05-16 | Won |
1135 | 897 | 80% | 2016-12-07 | Won |
1120 | 1094 | 54% | 2015-09-06 | Lost |
1064 | 1115 | 43% | 2011-05-07 | Won |
1129 | 1148 | 47% | 2006-09-07 | Tied |
1111 | 1145 | 45% | 2001-02-18 | Lost |
Attacking (4 wins) average ELOs: 1051.4 vs 1016 has a 55.07% of winning (if the scenario was perfectly balanced).