Airborne Samurai
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (Japanese): 4
Defender wins (Dutch): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
981 | 1063 | 38% | 2023-10-07 | Won |
943 | 1032 | 37% | 2021-05-27 | Won |
1088 | 1088 | 50% | 2017-07-23 | Won |
1116 | 1080 | 55% | 2015-12-15 | Lost |
1210 | 976 | 79% | 2011-09-14 | Lost |
1086 | 1064 | 53% | 2011-08-06 | Lost |
1058 | 938 | 67% | 2011-06-05 | Won |
1061 | 973 | 62% | 2003-10-30 | Lost |
1014 | 1026 | 48% | 1999-07-01 | Lost |
920 | 1029 | 35% | 1988-01-01 | Lost |
Attacking (4 wins) average ELOs: 1047.7 vs 1026.9 has a 52.99% of winning (if the scenario was perfectly balanced).