The Gifu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American): 2
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1197 | 1080 | 66% | 2011-03-31 | Won |
891 | 977 | 38% | 2011-02-09 | Won |
969 | 1030 | 41% | 2006-01-01 | Lost |
Attacking (2 wins) average ELOs: 1019 vs 1029 has a 48.56% of winning (if the scenario was perfectly balanced).