The Gifu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American): 2
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1141 | 1081 | 59% | 2011-03-31 | Won |
892 | 960 | 40% | 2011-02-09 | Won |
1011 | 1029 | 47% | 2006-01-01 | Lost |
Attacking (2 wins) average ELOs: 1014.7 vs 1023.3 has a 48.75% of winning (if the scenario was perfectly balanced).