The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Japanese): 1
Defender wins (Chinese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1097 | 954 | 69% | 2024-01-21 | Lost |
| 1083 | 1005 | 61% | 2023-07-24 | Won |
| 1073 | 1113 | 44% | 2019-12-10 | Lost |
| 903 | 853 | 57% | 2015-02-27 | Lost |
| 982 | 1129 | 30% | 2014-02-16 | Lost |
| 875 | 1038 | 28% | 2013-12-14 | Lost |
| 1091 | 1010 | 61% | | Lost |
Attacking (1 wins) average ELOs: 1014.9 vs 1014.6 has a 50.04% of winning (if the scenario was perfectly balanced).