The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Japanese): 1
Defender wins (Chinese): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1049 | 995 | 58% | 2024-01-21 | Lost |
1219 | 869 | 88% | 2023-07-24 | Won |
1088 | 1217 | 32% | 2019-12-10 | Lost |
966 | 852 | 66% | 2015-02-27 | Lost |
976 | 1038 | 41% | 2014-02-16 | Lost |
913 | 1038 | 33% | 2013-12-14 | Lost |
1117 | 1011 | 65% | | Lost |
Attacking (1 wins) average ELOs: 1046.9 vs 1002.9 has a 56.3% of winning (if the scenario was perfectly balanced).