The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Japanese): 1
Defender wins (Chinese): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1023 | 1011 | 52% | 2024-01-21 | Lost |
1128 | 861 | 82% | 2023-07-24 | Won |
1100 | 1111 | 48% | 2019-12-10 | Lost |
955 | 853 | 64% | 2015-02-27 | Lost |
977 | 982 | 49% | 2014-02-16 | Lost |
933 | 1038 | 35% | 2013-12-14 | Lost |
1167 | 1003 | 72% | | Lost |
Attacking (1 wins) average ELOs: 1040.4 vs 979.9 has a 58.63% of winning (if the scenario was perfectly balanced).