The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 43 (7 on the archive and 36 on ROAR)
Attacker wins (Japanese): 14
Defender wins (Chinese): 29
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1075 | 964 | 65% | 2024-01-21 | | Lost |
| 1097 | 992 | 65% | 2023-07-24 | | Won |
| 1073 | 1159 | 38% | 2019-12-10 | | Lost |
| 966 | 1000 | 45% | 2015-02-27 | | Lost |
| 1000 | 1147 | 30% | 2014-02-16 | | Lost |
| 876 | 1038 | 28% | 2013-12-14 | | Lost |
| 1086 | 1013 | 60% | | | Lost |
Attacking (1 wins) average ELOs: 1024.7 vs 1044.7 has a 47.12% of winning (if the scenario was perfectly balanced).