Sand & Blood
Scenario balance report
Games with no balance used/recorded: 1
Attacker wins (American (USMC)): 0
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1138 | 1046 | 63% | 2019-01-11 | Lost |
Attacking (0 wins) average ELOs: 1138 vs 1046 has a 62.94% of winning (if the scenario was perfectly balanced).