The Monetake Mambo
Scenario balance report
Games with no balance used/recorded: 34 (13 on the archive and 21 on ROAR)
Attacker wins (Japanese): 16
Defender wins (Chinese): 18
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
894 | 911 | 48% | 2024-11-25 | Won |
1146 | 1157 | 48% | 2023-05-24 | Lost |
1042 | 1080 | 45% | 2021-10-20 | Won |
1028 | 1014 | 52% | 2021-01-18 | Won |
938 | 1203 | 18% | 2017-02-27 | Lost |
935 | 861 | 60% | 2015-04-12 | Lost |
1023 | 889 | 68% | 2014-07-16 | Won |
1020 | 1132 | 34% | 2014-06-28 | Lost |
865 | 1195 | 13% | 2014-04-01 | Won |
1149 | 865 | 84% | 2014-01-21 | Won |
1132 | 1061 | 60% | 2013-11-07 | Won |
995 | 1223 | 21% | 2013-10-07 | Lost |
1045 | 1161 | 34% | 2013-10-06 | Lost |
Attacking (7 wins) average ELOs: 1016.3 vs 1057.8 has a 44.05% of winning (if the scenario was perfectly balanced).