Blooded!
Scenario balance report
Games with no balance used/recorded: 38 (8 on the archive and 30 on ROAR)
Attacker wins (Japanese): 13
Defender wins (American): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1124 | 1077 | 57% | 2024-10-04 | Lost |
980 | 931 | 57% | 2024-01-02 | Lost |
977 | 977 | 50% | 2022-02-13 | Lost |
1056 | 1038 | 53% | 2021-10-30 | Won |
955 | 910 | 56% | 2019-04-14 | Lost |
1047 | 994 | 58% | 2018-11-02 | Won |
1118 | 1164 | 43% | 2014-02-21 | Lost |
933 | 1022 | 37% | 2013-10-08 | Lost |
Attacking (2 wins) average ELOs: 1023.8 vs 1014.1 has a 51.38% of winning (if the scenario was perfectly balanced).