To the Pain
Scenario balance report
Games with no balance used/recorded: 82 (15 on the archive and 67 on ROAR)
Attacker wins (British (Gurkha)): 30
Defender wins (Japanese): 52
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1242 | 947 | 85% | 2022-03-03 | Lost |
990 | 1082 | 37% | 2022-01-11 | Lost |
1086 | 1132 | 43% | 2019-04-25 | Lost |
1087 | 1018 | 60% | 2019-02-22 | Lost |
1207 | 1032 | 73% | 2018-08-14 | Lost |
1223 | 1088 | 69% | 2018-01-22 | Lost |
1133 | 1115 | 53% | 2015-12-05 | Lost |
1010 | 1115 | 35% | 2015-08-30 | Lost |
1145 | 1014 | 68% | 2015-02-07 | Lost |
976 | 1058 | 38% | 2014-10-19 | Lost |
970 | 1110 | 31% | 2014-09-13 | Lost |
1115 | 1010 | 65% | 2014-08-14 | Lost |
928 | 1004 | 39% | 2014-07-26 | Lost |
Attacking (0 wins) average ELOs: 1085.5 vs 1055.8 has a 54.27% of winning (if the scenario was perfectly balanced).