The Block on the Trail to Hell
Scenario balance report
Games with no balance used/recorded: 37 (11 on the archive and 26 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 25
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1070 | 996 | 60% | 2024-10-12 | Won |
| 1153 | 1051 | 64% | 2020-05-16 | Lost |
| 918 | 1075 | 29% | 2020-05-08 | Lost |
| 978 | 925 | 58% | 2020-03-27 | Lost |
| 1082 | 1076 | 51% | 2019-02-09 | Lost |
| 1051 | 954 | 64% | 2018-11-12 | Won |
| 927 | 1055 | 32% | 2018-10-06 | Lost |
| 902 | 1183 | 17% | 2018-08-04 | Lost |
| 981 | 1100 | 34% | 2017-11-16 | Lost |
| 1106 | 1039 | 60% | 2017-10-04 | Won |
| 1055 | 1128 | 40% | 2017-10-03 | Lost |
Attacking (3 wins) average ELOs: 1020.3 vs 1052.9 has a 45.32% of winning (if the scenario was perfectly balanced).