The Block on the Trail to Hell
Scenario balance report
Games with no balance used/recorded: 38 (11 on the archive and 27 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 26
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1000 | 1018 | 47% | 2024-10-12 | Won |
| 1102 | 1039 | 59% | 2020-05-16 | Lost |
| 906 | 1077 | 27% | 2020-05-08 | Lost |
| 988 | 1031 | 44% | 2020-03-27 | Lost |
| 1042 | 1076 | 45% | 2019-02-09 | Lost |
| 1063 | 987 | 61% | 2018-11-12 | Won |
| 928 | 1146 | 22% | 2018-10-06 | Lost |
| 907 | 1099 | 25% | 2018-08-04 | Lost |
| 991 | 1126 | 31% | 2017-11-16 | Lost |
| 1120 | 1056 | 59% | 2017-10-04 | Won |
| 1146 | 1138 | 51% | 2017-10-03 | Lost |
Attacking (3 wins) average ELOs: 1017.5 vs 1072.1 has a 42.21% of winning (if the scenario was perfectly balanced).