The Block on the Trail to Hell
Scenario balance report
Games with no balance used/recorded: 37 (11 on the archive and 26 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
961 | 1000 | 44% | 2024-10-12 | Won |
1140 | 1000 | 69% | 2020-05-16 | Lost |
1000 | 1000 | 50% | 2020-05-08 | Lost |
1000 | 1000 | 50% | 2020-03-27 | Lost |
1000 | 1000 | 50% | 2019-02-09 | Lost |
1029 | 1000 | 54% | 2018-11-12 | Won |
1000 | 1015 | 48% | 2018-10-06 | Lost |
1001 | 1017 | 48% | 2018-08-04 | Lost |
982 | 1000 | 47% | 2017-11-16 | Lost |
1116 | 1078 | 55% | 2017-10-04 | Won |
1015 | 1039 | 47% | 2017-10-03 | Lost |
Attacking (3 wins) average ELOs: 1022.2 vs 1013.5 has a 51.24% of winning (if the scenario was perfectly balanced).