Super Bazooka
Scenario balance report
Games with no balance used/recorded: 33 (11 on the archive and 22 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 19
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1082 | 1067 | 52% | 2024-04-06 | Lost |
1005 | 869 | 69% | 2019-07-13 | Won |
1088 | 1088 | 50% | 2019-01-06 | Won |
967 | 1157 | 25% | 2018-05-16 | Won |
864 | 1002 | 31% | 2018-04-29 | Lost |
1029 | 1079 | 43% | 2018-04-29 | Lost |
1079 | 1029 | 57% | 2018-04-29 | Lost |
1042 | 911 | 68% | 2018-04-27 | Lost |
911 | 1042 | 32% | 2018-04-27 | Lost |
957 | 1193 | 20% | 2018-03-15 | Lost |
900 | 1094 | 25% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 993.1 vs 1048.3 has a 42.12% of winning (if the scenario was perfectly balanced).