Super Bazooka
Scenario balance report
Games with no balance used/recorded: 34 (11 on the archive and 23 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 20
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1109 | 1109 | 50% | 2024-04-06 | Lost |
| 1005 | 975 | 54% | 2019-07-13 | Won |
| 1088 | 1088 | 50% | 2019-01-06 | Won |
| 970 | 1165 | 25% | 2018-05-16 | Won |
| 864 | 1021 | 29% | 2018-04-29 | Lost |
| 1041 | 1111 | 40% | 2018-04-29 | Lost |
| 1111 | 1041 | 60% | 2018-04-29 | Lost |
| 1031 | 950 | 61% | 2018-04-27 | Lost |
| 950 | 1031 | 39% | 2018-04-27 | Lost |
| 1056 | 1221 | 28% | 2018-03-15 | Lost |
| 918 | 1086 | 28% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1013 vs 1072.5 has a 41.51% of winning (if the scenario was perfectly balanced).