Super Bazooka
Scenario balance report
Games with no balance used/recorded: 34 (11 on the archive and 23 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 20
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1041 | 1109 | 40% | 2024-04-06 | Lost |
| 1005 | 996 | 51% | 2019-07-13 | Won |
| 1088 | 1088 | 50% | 2019-01-06 | Won |
| 970 | 1116 | 30% | 2018-05-16 | Won |
| 864 | 1007 | 31% | 2018-04-29 | Lost |
| 1019 | 1143 | 33% | 2018-04-29 | Lost |
| 1143 | 1019 | 67% | 2018-04-29 | Lost |
| 1031 | 1026 | 51% | 2018-04-27 | Lost |
| 1026 | 1031 | 49% | 2018-04-27 | Lost |
| 914 | 1256 | 12% | 2018-03-15 | Lost |
| 941 | 1058 | 34% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1003.8 vs 1077.2 has a 39.6% of winning (if the scenario was perfectly balanced).