Super Bazooka
Scenario balance report
Games with no balance used/recorded: 34 (11 on the archive and 23 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 20
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1128 | 1067 | 59% | 2024-04-06 | Lost |
1005 | 869 | 69% | 2019-07-13 | Won |
1088 | 1088 | 50% | 2019-01-06 | Won |
967 | 1157 | 25% | 2018-05-16 | Won |
864 | 1019 | 29% | 2018-04-29 | Lost |
1041 | 1079 | 45% | 2018-04-29 | Lost |
1079 | 1041 | 55% | 2018-04-29 | Lost |
1042 | 906 | 69% | 2018-04-27 | Lost |
906 | 1042 | 31% | 2018-04-27 | Lost |
1017 | 1266 | 19% | 2018-03-15 | Lost |
876 | 1125 | 19% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1001.2 vs 1059.9 has a 41.63% of winning (if the scenario was perfectly balanced).