Super Bazooka
Scenario balance report
Games with no balance used/recorded: 36 (11 on the archive and 25 on ROAR)
Attacker wins (North Korean): 15
Defender wins (American): 21
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 983 | 1110 | 32% | 2024-04-06 | Lost |
| 1005 | 985 | 53% | 2019-07-13 | Won |
| 1088 | 1088 | 50% | 2019-01-06 | Won |
| 970 | 1123 | 29% | 2018-05-16 | Won |
| 863 | 1005 | 31% | 2018-04-29 | Lost |
| 1033 | 1143 | 35% | 2018-04-29 | Lost |
| 1143 | 1033 | 65% | 2018-04-29 | Lost |
| 1030 | 965 | 59% | 2018-04-27 | Lost |
| 965 | 1030 | 41% | 2018-04-27 | Lost |
| 1002 | 1220 | 22% | 2018-03-15 | Lost |
| 941 | 1022 | 39% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1002.1 vs 1065.8 has a 40.93% of winning (if the scenario was perfectly balanced).