True Grit
Scenario balance report
Games with no balance used/recorded: 44 (12 on the archive and 32 on ROAR)
Attacker wins (Japanese): 19
Defender wins (Dutch): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1024 | 1191 | 28% | 2023-10-11 | Lost |
1036 | 927 | 65% | 2021-03-27 | Won |
861 | 1051 | 25% | 2020-10-07 | Won |
1223 | 905 | 86% | 2019-10-18 | Lost |
1161 | 1161 | 50% | 2019-08-03 | Lost |
1158 | 913 | 80% | 2019-04-12 | Won |
1058 | 1084 | 46% | 2019-01-30 | Lost |
1062 | 1062 | 50% | 2018-12-15 | Lost |
1174 | 1310 | 31% | 2018-12-08 | Won |
1195 | 929 | 82% | 2018-12-06 | Won |
907 | 1050 | 31% | 2018-11-30 | Lost |
1034 | 1023 | 52% | 2018-10-05 | Won |
Attacking (6 wins) average ELOs: 1074.4 vs 1050.5 has a 53.44% of winning (if the scenario was perfectly balanced).