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Scenario balance report
Games with no balance used/recorded: 18 (7 on the archive and 11 on ROAR)
Attacker wins (Japanese): 9
Defender wins (Italian): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 893 | 1187 | 16% | 2021-05-22 | Lost |
| 941 | 1193 | 19% | 2021-05-22 | Lost |
| 980 | 1019 | 44% | 2021-04-25 | Lost |
| 983 | 1000 | 48% | 2020-09-01 | Won |
| 1182 | 1026 | 71% | 2020-03-18 | Won |
| 1046 | 953 | 63% | 2019-12-06 | Lost |
| 1117 | 1146 | 46% | 2019-11-19 | Lost |
Attacking (2 wins) average ELOs: 1020.3 vs 1074.9 has a 42.21% of winning (if the scenario was perfectly balanced).