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Scenario balance report
Games with no balance used/recorded: 19 (8 on the archive and 11 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Italian): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 966 | 1127 | 28% | 2021-05-22 | | Lost |
| 927 | 1159 | 21% | 2021-05-22 | | Lost |
| 986 | 1056 | 40% | 2021-04-25 | | Lost |
| 1040 | 881 | 71% | 2021-02-11 | | Won |
| 1000 | 977 | 53% | 2020-09-01 | | Won |
| 1214 | 1000 | 77% | 2020-03-18 | | Won |
| 1082 | 1000 | 62% | 2019-12-06 | | Lost |
| 1147 | 1145 | 50% | 2019-11-19 | | Lost |
Attacking (3 wins) average ELOs: 1045.3 vs 1043.1 has a 50.31% of winning (if the scenario was perfectly balanced).