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Scenario balance report
Games with no balance used/recorded: 17 (6 on the archive and 11 on ROAR)
Attacker wins (Japanese): 6
Defender wins (Italian): 11
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
878 | 1182 | 15% | 2021-05-22 | Lost |
995 | 1036 | 44% | 2021-04-25 | Lost |
937 | 890 | 57% | 2020-09-01 | Won |
1206 | 762 | 93% | 2020-03-18 | Won |
1054 | 952 | 64% | 2019-12-06 | Lost |
1022 | 1105 | 38% | 2019-11-19 | Lost |
Attacking (2 wins) average ELOs: 1015.3 vs 987.8 has a 53.95% of winning (if the scenario was perfectly balanced).