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Scenario balance report
Games with no balance used/recorded: 19 (7 on the archive and 12 on ROAR)
Attacker wins (American): 2
Defender wins (Japanese): 16
With balance for the defender (only):
Games played: 1
Attacker wins (American): 0
Defender wins (Japanese): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1028 | 1028 | 50% | 2025-08-20 | Lost |
1242 | 1020 | 78% | 2025-04-03 | Lost |
1054 | 1200 | 30% | 2022-12-10 | Lost |
994 | 974 | 53% | 2020-02-24 | Lost |
994 | 974 | 53% | 2020-02-24 | Lost |
1019 | 1052 | 45% | 2020-02-08 | Lost |
1097 | 950 | 70% | 2019-02-26 | Lost |
Attacking (0 wins) average ELOs: 1061.1 vs 1028.3 has a 54.71% of winning (if the scenario was perfectly balanced).