The Chocos
Scenario balance report
Games with no balance used/recorded: 59 (13 on the archive and 46 on ROAR)
Attacker wins (Japanese): 29
Defender wins (Australian): 30
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1048 | 1077 | 46% | 2024-08-24 | Lost |
995 | 1000 | 49% | 2024-05-11 | Lost |
1023 | 994 | 54% | 2024-03-22 | Won |
933 | 1099 | 28% | 2023-07-28 | Won |
999 | 999 | 50% | 2023-07-04 | Won |
1100 | 923 | 73% | 2022-10-06 | Lost |
1015 | 1049 | 45% | 2021-12-18 | Won |
1177 | 1143 | 55% | 2021-08-13 | Won |
1034 | 1173 | 31% | 2021-08-05 | Lost |
940 | 1131 | 25% | 2021-06-26 | Lost |
1131 | 1272 | 31% | 2021-05-18 | Won |
1259 | 767 | 94% | 2021-04-19 | Won |
1133 | 937 | 76% | 2021-04-16 | Lost |
Attacking (7 wins) average ELOs: 1060.5 vs 1043.4 has a 52.47% of winning (if the scenario was perfectly balanced).