All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 35 (14 on the archive and 21 on ROAR)
Attacker wins (Australian): 12
Defender wins (Japanese): 23
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1028 | 1115 | 38% | 2024-05-14 | Lost |
937 | 1003 | 41% | 2023-11-19 | Lost |
1163 | 982 | 74% | 2023-10-03 | Lost |
956 | 993 | 45% | 2022-06-24 | Lost |
1260 | 1061 | 76% | 2022-02-20 | Won |
1260 | 1061 | 76% | 2022-02-20 | Won |
1065 | 1082 | 48% | 2021-11-24 | Won |
1126 | 1128 | 50% | 2021-11-23 | Won |
1034 | 1173 | 31% | 2021-10-17 | Lost |
1259 | 968 | 84% | 2021-06-20 | Lost |
1133 | 937 | 76% | 2021-04-16 | Won |
1259 | 1260 | 50% | 2021-03-28 | Lost |
767 | 1111 | 12% | 2021-03-28 | Lost |
933 | 994 | 41% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1084.3 vs 1062 has a 53.2% of winning (if the scenario was perfectly balanced).