All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 38 (15 on the archive and 23 on ROAR)
Attacker wins (Australian): 13
Defender wins (Japanese): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1058 | 1077 | 47% | 2025-02-27 | Lost |
1028 | 1086 | 42% | 2024-05-14 | Lost |
1008 | 1000 | 51% | 2023-11-19 | Lost |
1173 | 1058 | 66% | 2023-10-03 | Lost |
955 | 945 | 51% | 2022-06-24 | Lost |
1282 | 1030 | 81% | 2022-02-20 | Won |
1282 | 1030 | 81% | 2022-02-20 | Won |
1084 | 1089 | 49% | 2021-11-24 | Won |
1151 | 1219 | 40% | 2021-11-23 | Won |
1038 | 1173 | 31% | 2021-10-17 | Lost |
1209 | 893 | 86% | 2021-06-20 | Lost |
1147 | 1032 | 66% | 2021-04-16 | Won |
1209 | 1282 | 40% | 2021-03-28 | Lost |
753 | 1223 | 6% | 2021-03-28 | Lost |
933 | 1005 | 40% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1087.3 vs 1076.1 has a 51.61% of winning (if the scenario was perfectly balanced).