Fresh Grist
Scenario balance report
Games with no balance used/recorded: 42 (13 on the archive and 29 on ROAR)
Attacker wins (Japanese): 21
Defender wins (Chinese): 21
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
913 | 928 | 48% | 2024-10-07 | Lost |
1084 | 1084 | 50% | 2023-07-16 | Lost |
973 | 913 | 59% | 2023-03-24 | Won |
1108 | 1062 | 57% | 2022-12-17 | Lost |
1137 | 1009 | 68% | 2022-05-20 | Lost |
1146 | 1029 | 66% | 2022-04-21 | Lost |
913 | 945 | 45% | 2022-04-10 | Lost |
1225 | 753 | 94% | 2022-02-20 | Won |
1046 | 1080 | 45% | 2022-01-10 | Won |
1047 | 1059 | 48% | 2021-11-28 | Lost |
1218 | 1097 | 67% | 2021-10-12 | Won |
1225 | 1218 | 51% | 2021-06-19 | Lost |
1028 | 1140 | 34% | | Lost |
Attacking (4 wins) average ELOs: 1081.8 vs 1024.4 has a 58.18% of winning (if the scenario was perfectly balanced).