Turf Wars in Mongolia
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Japanese): 0
Defender wins (Mongolian): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1113 | 1118 | 49% | 2024-01-28 | Lost |
1259 | 1260 | 50% | 2023-05-09 | Lost |
1260 | 1259 | 50% | 2023-05-09 | Lost |
Attacking (0 wins) average ELOs: 1210.7 vs 1212.3 has a 49.76% of winning (if the scenario was perfectly balanced).