Turf Wars in Mongolia
Scenario balance report
Games with no balance used/recorded: 6 (3 on the archive and 3 on ROAR)
Attacker wins (Japanese): 0
Defender wins (Mongolian): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1079 | 1079 | 50% | 2024-01-28 | Lost |
| 1243 | 1179 | 59% | 2023-05-09 | Lost |
| 1179 | 1243 | 41% | 2023-05-09 | Lost |
Attacking (0 wins) average ELOs: 1167 vs 1167 has a 50% of winning (if the scenario was perfectly balanced).