Turf Wars in Mongolia
Scenario balance report
Games with no balance used/recorded: 6 (3 on the archive and 3 on ROAR)
Attacker wins (Japanese): 0
Defender wins (Mongolian): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1098 | 36% | 2024-01-28 | | Lost |
| 1289 | 1138 | 70% | 2023-05-09 | | Lost |
| 1138 | 1289 | 30% | 2023-05-09 | | Lost |
Attacking (0 wins) average ELOs: 1142.3 vs 1175 has a 45.31% of winning (if the scenario was perfectly balanced).