A Real War
Scenario balance report
Games with no balance used/recorded: 19 (5 on the archive and 14 on ROAR)
Attacker wins (Chinese): 5
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1170 | 977 | 75% | 2023-05-01 | Won |
1241 | 768 | 94% | 2023-04-20 | Won |
748 | 1266 | 5% | 2023-03-06 | Lost |
1199 | 869 | 87% | 2023-02-22 | Lost |
943 | 977 | 45% | 2023-02-04 | Lost |
Attacking (2 wins) average ELOs: 1060.2 vs 971.4 has a 62.51% of winning (if the scenario was perfectly balanced).