The Long March
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These scenarios require counters and maps from other Heat of Battle offerings such as High Ground.
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|The Long Playthrough|
Jobbo Fett: 4.0 out of 10. [Review score: 0] [Agree] [Disagree]
After months and months of playing this on stream, chronologically, I can well and true say that Heat of Battle's The Long March is a bit of a slog to play through. My score is based on the scenarios specifically, rather than other aspects.
This pack has a vision of what it wants to be, but not quite how to get there. You can't fault it for trying, and it has to be said that it touche... Read full review...
|HOB LM 1: Recruiting Tactics||0||30||5.50||Jiangxi Province, China||CCW||Red Army||KMT||3.3 hrs||57% Red Army||32%|
|HOB LM 2: Resisting the Constriction||0||7||6.00||Guangchang, China||CCW||KMT||Red Army||8.1 hrs||57% Red Army||7%|
|HOB LM 3: The Culling at Xiang River||0||7||6.00||Xiang River, China||CCW||KMT||Red Army||6 hrs||Balanced||7%|
|HOB LM 4: Taking a Different Route||0||8||4.50||Shuiche, China||CCW||KMT||Red Army||5.7 hrs||Balanced||9%|
|HOB LM 5: Bridging the Wu||0||5||6.50||Wu River, China||CCW||Red Army||KMT||4 hrs||60% KMT||5%|
|HOB LM 6: Forced to Reconsider||0||3||5.50||Huangpidong, China||CCW||Red Army||KMT||5.9 hrs||67% KMT||3%|
|HOB LM 7: More Than He Could Chew||0||7||4.75||Qinggangpo, China||CCW||Red Army||KMT||8.3 hrs||57% Red Army||7%|
|HOB LM 8: The Race to Loushan Pass||0||5||5.00||Loushan Pass, China||CCW||KMT||Red Army||4.4 hrs||60% KMT||5%|
|HOB LM 9: Return to the Wu River||0||2||5.00||Zunyi, China||CCW||Red Army||KMT||9.4 hrs||Balanced||2%|
|HOB LM 10: Those Left Behind||0||2||6.00||Shihan, China||CCW||Red Army||KMT||5.9 hrs||100% KMT||2%|
|HOB LM 11: Medieval Warfare||0||2||6.00||Huili, China||CCW||Red Army||KMT||4.6 hrs||100% KMT||2%|
|HOB LM 12: Two Coins for the Ferryman||0||4||4.00||Anshunchang, China||CCW||Red Army||KMT||3 hrs||75% Red Army||4%|
|HOB LM 13: Fierce Tiger in the Fog||0||3||4.00||Shiyueting, China||CCW||Red Army||KMT||4 hrs||100% Red Army||3%|
|HOB LM 14: Luting Bridge||0||1||2.00||Luding, China||CCW||Red Army||KMT||4.1 hrs||100% KMT||1%|
|HOB LM 15: Lazikou Pass||0||2||4.50||Lazikou Pass, China||CCW||Red Army||KMT||3.9 hrs||100% Red Army||2%|
|HOB LM 16: Cutting Off the Tail||0||2||4.00||Wugi, China||CCW||KMT||Red Army||7 hrs||Balanced||2%|
|HOB LM 17: More Than Four Horsemen||0||4||3.50||Jiangyuan, China||CCW||KMT||Red Army||4.5 hrs||Balanced||4%|
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 4.6hrs
Average rating of scenarios: 4.87
Total playing time: 92.1hrs