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With GRAZIANI'S ADVANCE you'll have a plentiful supply of tanks, guns and men, Mussolini's soldiers, the equivalent of a full module—and enough to break out the medium to large scenarios using the new overlays, etc. ... And speaking of overlays, GRAZIANI'S ADVANCE includes two additional sheets of them to create a realistic Beda Fomm "Pimple" feature and more.
CH breathed new life into the war in North Africa by bringing back labor-of-love ADVANCED TOBRUK ... from the ashes of 1976. No one loves this topic like we do. Complete your collection with us ... and yes, French North Africa troops in authentic uniforms ... Americans in the 1943 campaign, authentic soldier art in color for North Africa ... will come with your support of GRAZIANI'S ADVANCE and DESERT WAR: 1941
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|GA 4: Prince Albert's Own||0||0||Near Fort Maddalena, Libya||DTO||Italian||British||2.7 hrs||Unknown||0%|
|GA 5: A Close Call||0||0||Bardia, Libya||DTO||Italian||Australian / British||2.7 hrs||Unknown||0%|
|GA 1: Frontier Raiders||0||0||Frontier Post, Libyan-Egyptian Border||DTO||British||Italian||5.1 hrs||Unknown||0%|
|GA 3: V.T. England||0||0||Bardia, Libya||DTO||Australian / British||Italian||10.1 hrs||Unknown||0%|
|GA 8: Graziani's Offensive||0||0||Coastal Road, East of Sollum, Egypt||DTO||Italian||British||12.2 hrs||Unknown||0%|
|GA 6: Tummar Tussle||0||0||Tummar West Camp, Egypt||DTO||British||Italian||12.5 hrs||Unknown||0%|
|GA 2: Bardia Halt||0||0||Bardia, Libya||DTO||Australian / British||Italian||21.5 hrs||Unknown||0%|
|GA 7: Stand at Djebel Akhdar||0||0||Derna, Libya||DTO||Australian / British||Italian||23.5 hrs||Unknown||0%|
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 11.15hrs
Average rating of scenarios: n/a
Total playing time: 90.3hrs